I just wanted to introduce myself, I'm helloburp and will most likely be contributing levels to SM63, although I might delve into last legacy if I have time and want to try something new.
I mostly signed up because of nostalgia, I have very fond memories of this website from back when I was really young, and with my newfound game design skills I'm excited to see what I can create revisiting the level editor after more than 6 years.
If anyone has any tips (preferably obscure) for level design specifically for SM63, I'd love to hear them!