Re: EVENT 3: Super Mario 63 Level Designing Contest

Posted:
December 7th, 2015, 1:56 am
by Supershroom
But not before we finish our 30th LDC collab, alrite?

Re: EVENT 3: Super Mario 63 Level Designing Contest

Posted:
December 7th, 2015, 3:08 am
by Doram
Well, heck, Awesomeguy, I can understand the hesitation, but take it from someone who has dived into those cold LL waters, it's a wonderful feeling once you do get used to it. The creative freedom is quite amazing, even before the trigger revolution that is Chapter 3 hits. That being said, SM63 is still one of the best Level Design engines out there, and we prove every contest that there is still plenty to be enjoyed from it. I confess that I would be just as happy to see more SM63 levels out of you as I would be happy to see what you can really do with LL.