Event 6: Last Legacy Level Designing Contest

Forum for the 2015 Runolympics

Moderator: Level Moderator

Re: Event 6: Last Legacy Level Designing Contest

Thumbs up x1

Postby Supershroom » August 25th, 2015, 1:28 am

Bowser2007 wrote:Nice. I have a few ideas. I don't think they are award-winning though.

Give it a try. Surprise ribbonists exist as well as growing skills and practice makes perfect and such

Doram wrote:This category judges everything else about your level that was not included in the two categories above. In this category, you start with 3 points, and then the judges will add or take points for things you have done right or wrong.
Is there lag, or spam in your level? Is there too much loading time? Is there a really nice detail the judges liked about your level?

It's kinda funny how you simply copied that from SM63 because in LL there's hardly any lag and loading times at all, especially within 4000 tiles. This is better:

Is there some awesome trigger usage or other innovativeness in your level, or is it just simply generous? Are there any bugs? Is there a really nice detail the judges liked about your level?
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Doram » August 25th, 2015, 6:47 am

Agreed. You never really know if they are award winning until they start winning awards. ;P

Give it your best, and see what happens. :awe:
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
User avatar
Doram
Global Moderator

 
Posts: 1524
Joined: February 22nd, 2010, 7:37 pm
Location: Wherever I'm needed.

Cookie
l.m: "For fixing the stuff I break, and for being the best Forum Dad. XOXO <3"

Thumbs Up given: 153 times
Thumbs Up received: 471 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Kimonio » August 26th, 2015, 8:47 am

There is lag, but it's mostly CPU related or if you're like me and go over-detailed with items.
Image

User avatar
Kimonio
Honorary Member

 
Posts: 2114
Joined: September 27th, 2009, 11:06 am
Location: In the absence of nothing

Thumbs Up given: 62 times
Thumbs Up received: 134 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Doram » August 26th, 2015, 4:34 pm

I've lagged it too, but only on the online version. I developed a level once on the downloaded version (never submitted), and when I tried to work on it online, it lagged horribly. (Which is why I never submitted it. My forest. My beautiful forest.)
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
User avatar
Doram
Global Moderator

 
Posts: 1524
Joined: February 22nd, 2010, 7:37 pm
Location: Wherever I'm needed.

Cookie
l.m: "For fixing the stuff I break, and for being the best Forum Dad. XOXO <3"

Thumbs Up given: 153 times
Thumbs Up received: 471 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Karyete » August 27th, 2015, 3:23 am

The only thing that makes me lag in the LL designer is water. Stick as many items in it as you want and I won't lag, but one set of water will cause massive slowdown for me.
Image
Major credit goes to l.m for this!

Museum of Monsters

Most recent SM63 / LL level: Flickering Forest
User avatar
Karyete
Moderator

 
Posts: 1745
Joined: March 6th, 2011, 4:35 am
Location: Yes

LL Level Designer Contest Winner
LL LDC #4: Ruins/Temple

Thumbs Up given: 273 times
Thumbs Up received: 148 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Joshio01 » August 28th, 2015, 6:53 pm

GAAHHHH! my level has an area of 1404 blocks !!!! :omg:
Eyyy look at my new avatar. It even has terrible image quality!
User avatar
Joshio01
Post FLUDDer

 
Posts: 78
Joined: July 22nd, 2015, 1:21 am
Location: Bowser's dungeon. PLEASE SEND HE-

Thumbs Up given: 18 times
Thumbs Up received: 16 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Doram » August 28th, 2015, 7:09 pm

You CAN go smaller. You just can't go bigger.
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
User avatar
Doram
Global Moderator

 
Posts: 1524
Joined: February 22nd, 2010, 7:37 pm
Location: Wherever I'm needed.

Cookie
l.m: "For fixing the stuff I break, and for being the best Forum Dad. XOXO <3"

Thumbs Up given: 153 times
Thumbs Up received: 471 times

Re: Event 6: Last Legacy Level Designing Contest

Thumbs up x1

Postby Harmless » August 29th, 2015, 10:14 am

I won't be able to work on my level for a good 5-6 hours, if not more, for the entirety of today. Can I request a day extension?
Expect something cool here soon!

~ Tesla Bromonovich
User avatar
Harmless
Is it lunch time yet?

 
Posts: 2793
Joined: June 25th, 2011, 11:53 am
Location: Mother Russia!

Runouw Votes Winner
For winning Master of a Hidden Talent in the RV Summer 2017

Thumbs Up given: 271 times
Thumbs Up received: 240 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Niicola » August 29th, 2015, 10:16 am

I have the feeling I'm not the only one who'll submit an unfinished level
Niicola, now with a capital N
User avatar
Niicola
Post FLUDDer

 
Posts: 52
Joined: July 24th, 2010, 9:00 am
Location: lastlegacy.us

Level Creator

Thumbs Up given: 2 times
Thumbs Up received: 3 times

Re: Event 6: Last Legacy Level Designing Contest

Postby Supershroom » August 29th, 2015, 10:51 am

Truth be told I was always slightly wondering about why the SM63 contest lasts exactly as long as the LL one. The LL designing process is usually more time-consumpting because of colour changes, triggers, double tiling (front tiles and back tiles) and all that.

I wouldn't be against an extra day in favour of all of us.
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

PreviousNext

Return to Runolympics 2015

Who is online

Users browsing this forum: No registered users and 0 guests