This also means there will be a slight departure from the "long-/high-jump" based attacks I had wanted to do for the second phase. I think it'll still work, though. Our boss is a polymorphic "totem", so he could easily possess the room itself in such a way that Mario needs to do the jumping (this will be SO much easier for me to make and coordinate, as well). Third phase is still completely on track, though, I played a little with flame towers and they can absolutely do what I want them to do
So. We've got five days left. I plan to finish all of the second phase tomorrow (the 29th) for sure, and tackle the third phase completely on the 30th. This will leave us three entire days for testing, tuning, and making the arenas all pretty. Let me know what you guys think so far, though. Also, if anyone has suggestions for a name or alternate music, post 'em here. I think that suggestions are fine, as long as I'm the one who makes the actual choice? Maybe music and stuff doesn't actually count as the level at all and it'd be totally fine, but regardless, I'd definitely like to know what sort of music you guys are imagining so that I can find similar stuff.








