REP DISCUSSION: Super Mario 63 LDC

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Re: REP DISCUSSION: Super Mario 63 LDC

Postby NanTheDark » July 25th, 2015, 11:47 am

So, MP3 is our rep. Are you ready, my dear? ;)
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby Karyete » July 25th, 2015, 1:40 pm

go MP3, you're gonna destroy 'em \o/
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby ~MP3 Amplifier~ » July 26th, 2015, 5:38 am

I AM READY \o/
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby Asterocrat » July 26th, 2015, 9:41 am

Everybody, put your hands in the air \o/
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby Asterocrat » July 26th, 2015, 1:15 pm

You have less than 10 hours left to decide on your team's representative for the LDC. Unless a post following this gives me another name, your rep will be ~MP3 Amplifier~! Get ready!



Good luck!
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby Thefiredragoon » July 26th, 2015, 4:58 pm

oh god what if we lose and don't get 2nd 1st or 3rd :cry:
Schedule:

A ton of stray levels coming up these few months.
Continuing The Mushroom Games
Super Mario Journey canceled (Atleast delayed for a year or 2. Maybe a few months?)
Marios Journey coming back as soon as i finish some Stray Levels. and finish The Mushroom Games
New series coming out when I'm back to doing 1 series (When I'm continuing Super Mario Journey)
Doing Polls on boss levels/Series Beginners saying whether or not you would like to see more of it.

(IMPORTANT NOTICE: i will not be posting levels that much while school starts. I will try to make levels but it will possibly take a day or 2 just to get time to start one)
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby NanTheDark » July 26th, 2015, 5:57 pm

Thefiredragoon wrote:oh god what if we lose and don't get 2nd 1st or 3rd :cry:


Chillax, MP3's got it all under control.

And remember, this is not about winning or losing, it's about doing our best and having fun! :D
Some day I'll fix my sig.

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Universal Dueling ArenaInto The ShadowsMy SM63 Levels

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Re: REP DISCUSSION: Super Mario 63 LDC

Postby ~MP3 Amplifier~ » July 26th, 2015, 10:49 pm

When I start on the level, I'll be posting up frequent updates, basically every time I complete a transition or a sequence of gameplay/graphics. Then you guys can judge and tell me if there's anything that needs improving, or if there's simply anything I should add to snazz it up more. I know we're yet to see what the theme is, but I'm quite good at molding ready made ideas to whatever theme comes my way as I've done that in most LDCs lol.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

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I made this sig so credits to mee :amp smile:
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby Megar » July 27th, 2015, 2:16 am

Huh. Well, this is veeeeeery interesting.

You've got this, Amp.
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Re: REP DISCUSSION: Super Mario 63 LDC

Postby ~MP3 Amplifier~ » July 27th, 2015, 7:32 am

So my level is going to be a Crystallised Palace. Its a good opportunity for innovative graphics, good gameplay, and even a bit of story.

Before I start I need to settle on a good level size. I was thinking something like 150x30 (I think that's right for the theme?). It would allow me to do a few transitions then. I'm worried about making it too squeezed so I'm just going to scrap some of the concepts.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
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~MP3 Amplifier~
THE DARK LAMP

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Posts: 4383
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LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
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