4th Last Legacy Level Designer Contest Poll

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Are you interested in having a 4th Last Legacy Level Designing Contest?

Yes. I will do everything I can to submit an entry. (Pick this option only if you are more than 75% sure you can deliver.)
6
19%
Maybe. I'm interested, but might not be able to commit. (Pick this option if you're less than 75% you can deliver, if you would like to see the contest go ahead but won't be able to enter, etc...)
14
45%
No. I will not be participating. (Pick this option if you'll be busy, cannot manage time, hate Last Legacy, etc...)
11
35%
 
Total votes : 31

4th Last Legacy Level Designer Contest Poll

Postby Venexis » December 21st, 2015, 8:00 pm

/!\ UPDATE /!\
Due to significant interest, the contest is going to be hosted by our very own and is planned to start on the 8th of January. More details can be found here.





You read that right. There's been substantial demand for another Last Legacy contest, so depending how things go, we might just have one.

Wait a minute, you said "might". Why make the topic if there's a chance if might not happen?

Good question, audience member. First off, that's correct, we "might". What's happened lately is that a lot of people say they intend to enter LDCs, but then end up running out of time, or don't like the theme, or just forget about it. This wouldn't normally be a bad thing- life happens! But Last Legacy contests have traditionally not been as popular as Super Mario 63 contests, generally seeing only a handful of serious competitors. This is a lot of wasted time and effort on the part of contest hosts (setting aside a month or more of their time to answer questions, defuse arguments, and wrap the event up), the judges (who need to beat and then review every submission), other participants (it's not really a competition with only 3 other entrants, is it?) and even the larger community (as we generally try to avoid hosting more than one event at a time). That's why we've decided on a poll, to evaluate community interest and decide if it's something we all want to invest in before even deciding on a date or theme.

Alright, how does the poll work, then?

Glad you asked! This is a new way to judge interest, so this will probably set our benchmark for future interest polls. How it works is, you pick one of the three options. Yes, you really really want to enter; Maybe, it'd be something nice to see even if you can't participate; or No, we should not have a contest right now. It's important to answer honestly, because this is something like a contract- if you pick Yes, you're expected to see it through all the way to the end unless something really serious like a family emergency or surprise illness comes up. When the poll concludes, we'll see how many votes there are for each answer and evaluate whether it's worth actually hosting the contest. More votes for Yes means it is much more likely to happen, whereas more votes for No means it may not. A vote for Maybe will count toward No, although at a much lesser weight (1 Maybe might be equivalent to 1/3 or 1/2 of a No vote, for instance).

I'd like to reiterate that we are looking for honest answers. If we get a lot of Yes votes and almost nobody submits a level, we aren't going to be super keen to try another contest in a hurry. It's not the end of the world if No wins- if there's a lot of Yes votes, chances are we'll have the contest anyway, and if for some reason nobody can commit to a contest, it's no big deal- we'll just have another poll in a month or so.

You mentioned things like the theme and date aren't even decided yet! How do you expect us to vote honestly, when you can't even tell us when it will take place?

That's an excellent question. Obviously, releasing the theme weeks before the contest might start might give sneaky designers an advantage over the rest of the competition, so for security reasons we won't be releasing all that information at once. Instead, every so often, we'll leave updates here, so you can find out who the host would be, when it can be expected to start, and so on. The poll currently has no deadline (we'll let you know here well in advance if that changes, though) and you can change your vote as many times as you want, so even if you voted Maybe because you're busy right now, you can change your answer when we let everyone know that it won't start for a couple weeks yet. The theme will probably be the last thing to go public 3-4 days before the contest is due to start.

Okay. Is there anything else we should be aware of?

Just a couple things- first, I'd like to reiterate honest answers in the poll. We understand that life happens and you may need to drop out, but if half the people who said they were going to enter suddenly don't because they left things to the last minute, it's going to have consequences in the future. Speaking of consequences, this whole poll deal is pretty new and a major change to how contests have typically been run around here. If it goes well and turns out to be an accurate prediction of community interest, we might continue using it. If everyone hates it, let us know why and we'll see what we can do.

We think Last Legacy is a really nifty game with a lot of potential, and it's disheartening to see so few people take contests seriously. We understand that it's still a game in development, subject to change, and that this can be off putting when you decide to put it to work- what if all your beautiful levels are broken in the next update? What if the next update never comes? We don't have the answers to those questions, but a strong turnout for this contest would go a long way toward attracting new users to the game, and keep it in the spotlight until Runouw goes public with it.

Just one last question- if this is a Last Legacy LDC, why is the topic here and not on the LL forums?

The Last Legacy forums have been dormant for an extended period as of the time this was posted. We've decided that it's more accessible here on Runouw.com due to our larger and more active userbase, but will also be creating a topic over on the LL side of things for anyone there who isn't also registered here. If you'd like to advertise the contest over there (or anywhere else for that matter) feel free. A lot of participants makes it a better experience for everyone.
Last edited by Venexis on January 2nd, 2016, 3:45 pm, edited 2 times in total.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Megar » December 22nd, 2015, 2:22 am

this is what i've been waiting for
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Supershroom » December 22nd, 2015, 4:47 am

Well, you all know that I'm willing to participate in all stuff so I've voted Yes. I just mainly hope that we can have 6+ contest events again like this year.
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Doram » December 22nd, 2015, 11:28 am

I adore LL, and will try my hardest to enter every LL LDC that I can.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Joshio01 » December 23rd, 2015, 3:01 am

I too love LL, however I do often find that the time limit is very, well, limiting. If we get 4 weeks + and we get a non-impossible theme then I'm in.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Niicola » December 23rd, 2015, 4:23 am

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Re: 4th Last Legacy Level Designer Contest Poll

Postby Karyete » December 23rd, 2015, 11:32 am

So if I'm reading that right, there are two No options and one Yes option.

Basically, LL contests aren't gonna happen.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Venexis » December 23rd, 2015, 12:13 pm

What's more important is that there's 6 Yes votes. If all those people actually do submit something, it'll pretty much be our highest turnout for an LL LDC ever. And then if some of those 11 Maybes might end up submitting something too, meaning it'll definitely be the most popular one to date.

It's not so much about which option wins, it's more about seeing the overall picture the poll displays. If there's 13 Yes votes and 100 No votes, it would be worth hosting for those 13 people... but it would also lead us to wonder if having it some other time would change some of those No votes.
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Re: 4th Last Legacy Level Designer Contest Poll

Postby Harmless » December 23rd, 2015, 4:24 pm

Now that I have winter break I could see about dedicating some time to LL. :D
Expect something cool here soon!

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Re: 4th Last Legacy Level Designer Contest Poll

Postby Doram » December 23rd, 2015, 4:51 pm

I actually like the idea of LL duels, and I'm surprised that we haven't been doing that already. Though, I'm all for a full LDC too. I think the duels will also help break the ice for some of the people out there that are still intimidated by it.
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