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Re: Suggestions for a proper Winter and Halloween style set.

PostPosted: September 6th, 2016, 8:23 am
by Doram
Ok, for at least the next 24 hours, the Graveyard will be Winter themed as I try to work the kinks out, and to give you guys an opportunity for input. If you have the animated header turned on in your UCP (or you could turn it on for a few minutes...), you will see "snow" falling across the page.

Still yet to do:
  • Style boxes around the forum contents.
  • Re-do the icons in a more holiday theme.

And, just so you know, I've put some of the ideas from the Header re-arrange into the theme, like moving Members to the footer, and getting rid of Music.

EDIT: The Winter part of the Graveyard will now permanently be using the Winter forum styleset. (And the Halloween part will then use the Halloween style once that's finished.)

Re: Suggestions for a proper Winter and Halloween style set.

PostPosted: October 5th, 2016, 5:01 pm
by Doram
Just as an update, I realize that it's now October, and I haven't finished the Halloween theme yet. Clearly, that is now a priority.

Right this second, I'm putting some super minor updates that I wanted to add to the Runouw style into the normal one, and copying it to the Winter one, before I copy Winter and start work on the Halloween set.

Current forerunner elements include l.m's Orange background.

Re: Suggestions for a proper Winter and Halloween style set.

PostPosted: November 9th, 2016, 9:17 am
by Doram
Ok, quick post-mortem.

What did you think about Halloween? What did you like? What did you not like?

Questions? Comments? Suggestions?

Re: Suggestions for a proper Winter and Halloween style set.

PostPosted: November 9th, 2016, 9:23 am
by Karyete
So far I'm mainly just hoping for another RPG. (take notes peter)

I don't really have any complaints. Like, I genuinely can't think of any problems this Halloween had. I wouldn't mind more of the same, just with a Christmas atmosphere around it.

Re: Suggestions for a proper Winter and Halloween style set.

PostPosted: November 9th, 2016, 3:00 pm
by Megar
we good, we good