by Venexis » October 30th, 2013, 12:42 pm
Are you? I've always looked at Terraria as a game of balance. There's corruption, representing corruption (duh); hallow, representing purity; and the regular biome(s), representing a middle ground- diversity, maybe? I've always thought it was like, too much of one thing can turn out to be a bad thing. Hallow and corruption are constantly fighting but never able to gain a foothold over each other directly (oh god so many good/evil parallels here), and the normal biomes are content simply to be. Until, of course, they're indoctrinated by good/evil (the metaphors, make them stoppp). This is even more pronounced after the update with the "true" blades, arguably the strongest melee weapons in the game. One symbolizing corruption, death, and decay; the other epitomizing hallow, goodness, pureness; and combined they make the ultimate weapon with no allegiance to an absolute power but instead to the neutral land, the sum of all components, Terraria itself.
Plus it's more fun in my opinion to fight back the corruption and the hallow. I like the normal forest/mountain biome over either.

10/10, thanks FrozenFire 
Or add me, at Venexis#9902.