WickedOreo wrote:Anyways, what I'm trying to say is that a lot of those games don't have that anymore. Yeah, they're not going to all be RPGs, but whatever happened to Metroid and Megaman's quality? They were-and still are- well-loved games back in the past, but they are ruined. So is making Sonic into all these things- such as a knight- that he really isn't. What the hell is a blue hedgehog doing in a suit of armor and wielding a sword, not trying to defeat Eggman? Seriously.
Also with Link. They absolutely bombed it in Skyward Sword (I hate the graphics and the plot). Granted, I haven't played that much of it, but from what I've read, it was boring and really went out of the way to exemplify the relationship between Zelda and Link, which should have never happened. Oh, and the control was really bad for me, especially when panning the camera and actually using his sword.
Megaman didn't suffer a drop in quality, just a drop in developer support.
Also, don't you think it's a little short-sighted to assume that the entire Zelda franchise is butchered because of one mediocre game? People thought the same thing about Naughty Dog when they released Uncharted 3 (actually a great game on its own but didn't hold a candle to previous iterations). People actually threatened to boycott future Naughty Dog games because of how mad they were. But lo and behold, Naughty Dog delivered The Last of Us last month, which was a complete masterpiece.
I have played Skyward Sword myself (and actually beaten it) and I agree it wasn't on par with previous Zelda games, but it's an awfully quick jump to judgement to say that one sub-par game represents the downfall of the entire franchise. Let alone the entire game industry.
By the way, I say give SS another shot, unless the controls just completely break it for you (they were fine for me). The plot is forgettable, but the game does have its moments.













