Mighty No. 9

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Mighty No. 9

Postby AlucardX60 » September 15th, 2013, 4:40 pm

giveaway: show
There was a giveaway here, it's gone now.

Zunar123 got a PM to me in like 5 seconds like holy ♥♥♥♥.


You know how there was that thing with Megaman Universe and Megaman Legends 3 and they were cancelled and stuff? Yeah well Keiji Inafune was laid off/left Capcom and made his own company called Comcept. He's done some other games already but his current project is called Mighty No. 9 and it's totally not Megaman the way Megman is supposed to be Megaman because Capcom is obviously doing a great job.

But enough passive-aggressive Capcom hate, he's hoping the community can play a major part in the game (and it has) so it's a kickstarter thing. In the first 24 hours they already hit there goal and since then have already broken 5 stretch goals and are currently sitting $37,000 away from there 6th which will get the game on PS3, Xbox360, and Wii U. (For perspective that's $3,000 less than when I started writing this post)

I won't tell you to give $40 like I did but at least give it a look.
http://www.kickstarter.com/projects/mig ... y_launched

Also blond Call for best Call, and Mighty No. 1 for best Aniki.

EDIT: The Kickstarter is over. You missed it. But if you're still interested, the official website is here. (It redirects to the Kickstarter page for now, the official page will probably be up along with the forums at the end of October)
Last edited by AlucardX60 on September 8th, 2014, 2:57 pm, edited 5 times in total.
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Re: Mighty No. 9

Postby Zunar » September 15th, 2013, 5:32 pm

This does sound interesting. Now if only I could get the stupid video to work; it freezes at about the 3-5 second mark and won't play further. Anybody else having this problem?
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Re: Mighty No. 9

Postby AlucardX60 » September 15th, 2013, 9:18 pm

Video works fine for me. Check your network connection in task manager. Maybe something is using it in the background.

Also I was drawing Beck, then I remembered I can't draw. :<
(I didn't forget it I'll post it when it's done)
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Re: Mighty No. 9

Postby AlucardX60 » September 16th, 2013, 6:02 pm

Sorry for double posting. blah blah.

They're now $6,400 away from consoles and I wouldn't be surprised if we see a boost after that from the console owners. As the rate they're going right now kicktraq projects a $4.125 mil (which should be taken with a grain of salt considering the rate is not a constant) But that does give hope for a Beck and Call Co-Op mode.

Mighty No. 3 was revealed. http://www.kickstarter.com/projects/mig ... sts/600219
for those who don't want to click: show
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This is just her finished design, other designs and explanation to her appearance and personality etc. are in the post.

I personally like her original design (the left one) but the current design is growing on me.

Also WIP of beck I mentioned: show
Image


EDIT: Consoles have been hit! Whoop!
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Re: Mighty No. 9

Postby Suyo » September 29th, 2013, 9:15 am

I though about maybe giving it a few bucks because I've been playing Mega Man 10 recently. Maybe enough to get the copy when it releases.

Then they just announced that the composer from Mega Man 2, Tateishi, is working on the game.

I just gave it 80 bucks to get the beta. Holy ♥♥♥♥. All my hype. (`_´)ゞ
That also means I won't be able to buy any other games in the near future because thin budget and things

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Re: Mighty No. 9

Postby Buff_ » September 29th, 2013, 9:57 am

Better.




Oh yeah, I pledged some time ago too.
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Re: Mighty No. 9

Postby AlucardX60 » September 29th, 2013, 7:38 pm

Well I dug deep and went in for $99 for beta access. Would've gone $80 but I wanted to keep the physical game box. And the T-Shirt is nice.

Also E>H>I>F>B>G>A>D>C. So which Call did you guys vote for?
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Re: Mighty No. 9

Postby AlucardX60 » October 1st, 2013, 5:40 pm

Well it's over now. I dug deep again for printed art book + NES cart. We hit all the stretch goats, H, E and F are confirmed for top 3 most popular Calls, and the forums should be live any day now. Looks like it's going to be a good 18 months.
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Re: Mighty No. 9

Postby Genowhirl910 » October 2nd, 2013, 2:12 am

Haha, in the wise words of Capcom:
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Ah, wow, how's that floor taste, Capcom?

No but seriously it's radical that they got so much funding for this game. It makes me very happy.
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Re: Mighty No. 9

Postby tnt175 » October 5th, 2013, 10:55 am

Too bad Im not in a position to pledge anything.

This game looks very interesting.
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