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Custom 'Prankster Comet' Ideas

PostPosted: March 6th, 2013, 3:09 pm
by CedarBranch
You are all free to eat me, cannibal-style.

I just wanted to do this out of boredom:

My Comet Ideas

Idea 1: show
ImageExtra-Enemy Comet: Adding and rearranging enemies.
Idea 2: show
ImageCranked Comet: Anything time-related is sped up (if possible).
Idea 3: show
ImageEased-Run Comet: Everything is eased down for relaxation.
Idea 4: show
ImageCoinless Comet: Stray coins cease to exist, but enemies may have some for you.
Idea 5: show
ImageShroomfestation Comet: Mushrooms flood the level.
Idea 6: show
ImageBlocklot Comet: Various blocks are added to the level.
Idea 7: show
ImageWaterfill Comet: The level is filled with much more water.
Idea 8: show
ImageTriptrap Comet: Hidden traps are scattered throughout the level. Be careful!!!
Idea 9: show
ImageHeroswap Comet: The level is redesigned a bit to make it impossible to complete as Mario. Use Luigi!
Idea 10: show
ImageEvil Comet: The level is redesigned to make everything purely evil difficulty-wise.
Idea 11: show
ImageBluejoy Comet: All stray yellow coins are replaced with blue coins. Clearly, enemies will still have yellow coins.
Idea 12: show
ImageMover Comet: Many things get moved, making the level anew... sort of. ... Maybe.
Idea 13: show
ImageDecimal Comet: The level is partially decimated. Explore a destroyed level!
Idea 14: show
ImageSneaky Comet: The level gets ninja'd. Any changes are left secretive.
Idea 15: show
ImageChallenger Comet: Somewhat similar to the Clone Comet of SMG2, except there aren't any clones, but the portions used for the Comet are of increased difficulty (however, not as much as an Evil Comet would).
Idea 16: show
ImageInvert Comet: Mario and the Shine Sprite's locations are swapped. Time to back it up!
Idea 17: show
ImageSuper-mix Comet: The properties of multiple Comets are SECRETLY combined to make a super, special level of sorts. You cannot expect the changes until you try it out!
Idea 18: show
ImageFLUDDed Comet: FLUDD is now required, if it wasn't previously needed.

BEWARE! It could also go vice versa!
Idea 19: show
ImageLife Comet: There are extra 1-up Mushrooms in many new locations. Blue coins will sometimes be added at the same time.




Co-suggested Comet Ideas

CS Idea 1: show
ImageTopless Comet: The level is now infinite height-wise.

Thanks, Jellonator!




These aren't the best ideas ever, but they could inspire designers.
What can YOU think of?

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 8th, 2013, 9:31 am
by Megar
Decimal Comet...

I could do that with something.

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 8th, 2013, 9:26 pm
by Oranjui
Fraction comet.


Did you know that 5/4 people have trouble with fractions?

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 8th, 2013, 10:21 pm
by Jellonator
dropbox is giving me a 403 error on those images, did you make sure to put it in the public folder and copy the public links?
Aside from that, Topless comet.


The level is now infinite height-wise.Thought I was going to say nude girls? What a sicko.

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 9th, 2013, 2:19 am
by Dtroid
Triple J wrote:You are all free to eat me, cannibal-style.

I just wanted to do this out of boredom:

Idea 1: show
ImageExtra-Enemy Comet: Adding and rearranging enemies.
Idea 2: show
ImageSpeedy Comet: Anything time-related is sped up (if possible).
Idea 3: show
ImageEased-Run Comet: Everything is eased down for relaxation.
Idea 4: show
ImageCoinless Comet: Stray coins cease to exist, but enemies may have some for you.
Idea 5: show
ImageShroomfestation Comet: Mushrooms flood the level.
Idea 6: show
ImageBlocklot Comet: Various blocks are added to the level.
Idea 7: show
ImageWaterfill Comet: The level is filled with much more water.
Idea 8: show
ImageTriptrap Comet: Hidden traps are scattered throughout the level. Be careful!!!
Idea 9: show
ImageHeroswap Comet: The level is redesigned a bit to make it impossible to complete as Mario. Use Luigi!
Idea 10: show
ImageEvil Comet: The level is redesigned to make everything purely evil difficulty-wise.
Idea 11: show
ImageBluejoy Comet: All stray yellow coins are replaced with blue coins. Clearly, enemies will still have yellow coins.
Idea 12: show
ImageMover Comet: Many things get moved, making the level anew... sort of. ... Maybe.
Idea 13: show
ImageDecimal Comet: The level is partially decimated. Explore a destroyed level!
Idea 14: show
ImageSneaky Comet: The level gets ninja'd. Any changes are left secretive.


These aren't the best ideas ever, but they could inspire designers.
What can YOU think of?

What are you even talking about?

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 9th, 2013, 8:59 am
by Oranjui
fun twists on sm63 levels or something.

also just a word of advice, don't quote large posts, or just take a snippet out of it or something

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 9th, 2013, 1:46 pm
by *Emelia K. Fletcher
Super Mario Galaxy's Prankster Comets.

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 9th, 2013, 2:51 pm
by CedarBranch
Jellonator wrote:dropbox is giving me a 403 error on those images, did you make sure to put it in the public folder and copy the public links?


OH??? That could explain why I cannot view the images on a computer that isn't logged onto Dropbox (and why other users' Dropbox images always show up.). I'll seriously look into that.



Oranjuice wrote:Fraction comet.


Did you know that 5/4 people have trouble with fractions?

Do you mean, as in, only a fraction of the level would be used, when the Comet is present?


P.S. I am one of those people who are slightly above proficiency, in terms of fractions. I've been around them long enough to understand the concept. :3

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 9th, 2013, 5:38 pm
by Oranjui
err, no

you said 'decimal comet'
i said 'fraction comet'

HUEHUEHUEHUEHUEHEUHAUHEAHUSHEAFUSHAFJSLK;AJDLFKA;JSDFALSKJELELELELE

omg earlier in the year me stop

Re: Custom 'Prankster Comet' Ideas

PostPosted: March 11th, 2013, 12:37 pm
by CedarBranch
I've updated my first post.

  • Changed "Speedy" to "Cranked" Comet. I didn't realize "Speedy" was already used for SMG's Speedrun Comets.
  • Added 4 new Comet Ideas, by me, Triple J!
  • Added the Co-suggested section. Congratulations, Jellonator! :3
  • Fixed the images. ;)