tfw my master plan failed because I forgot to include a detail to get back up immediately after playing dead
1018peter wrote:1) Would you rather have an original setting or a preexisting setting (Like, using the world of Pokemon, for example)?
I think original settings are the best way to go. The reason I loved Into the Shadows so much was simply because of that - Everything and I mean EVERYTHING felt completely new and something I'd want to explore meticulously compared to any other world I've participated in/observed so far.
2) Would you spend a sizable amount of time (about thirty minutes) to fill in a larger, more detailed character sheet?
on the topic of ITS: Frederick's backstory was 16 pages long. I would spend an entire day creating a single character to their fullest potential.

3) In regards to question 2, how long should RPGs last if the character sheets get expanded?
I'm not sure this has a proper answer to it, because I don't think the two are very correlated. Leader Harmless already had a huge pre-existing backstory prior to the start of Snowflake Keep, and somehow he fit in the short campaign just fine (despite being an entirely different race and all that but we don't talk about that

)
I think they should last up to your heart's content. If the players make a bad, bad move that could cost them the story, then so be it. On the other hand, if there's potential for a conflict to continue (in a good way), then by all means continue it.
4) Do you want the seasonal RPGs to be continuous (Using the same plotline/setting/characters)?
Up to you. I didn't get to know some of the characters much in your previous one-off RPG's, however. If you want continuity to go into further detail about that, then be my guest.