All Super Mario 63 Tiles

Level Designer Contests, discussion about and help with the Level Designer, information about glitches, and levels and level series can be found here.

Moderator: Level Moderator

All Super Mario 63 Tiles

Thumbs up x6

Postby Nenefun4534 » September 25th, 2015, 4:49 pm

Nenefun4534
Mage's Apprentice

 
Posts: 16
Joined: July 4th, 2015, 6:36 am
Location: Somewhere...

Level Maker

Thumbs Up given: 3 times
Thumbs Up received: 6 times

Re: All Super Mario 63 Tiles

Thumbs up x1

Postby Asterocrat » September 26th, 2015, 6:08 am

Wow, that looks like a lot of work and is really well made. You did an excellent job.

I'm pretty sure we could use this for the wiki, if that's fine with you and if we don't already have something like that.
Image
Gift by Forgotten - Full size here!: show
Image

Image

User avatar
Asterocrat
Former Cosmic Ruler

Error contacting Twitter
 
Posts: 2244
Joined: July 1st, 2010, 2:37 am
Location: Strasbourg, Alsace, Eastern France

Runouw Votes Winner
Voted "Best Level Designer" in Runouw Votes 2014/15

Thumbs Up given: 267 times
Thumbs Up received: 309 times

Re: All Super Mario 63 Tiles

Thumbs up x1

Postby Supershroom » September 26th, 2015, 6:33 am

I don't think that the long lists of names are useful for designing, but the picture at the bottom definitely is. Deserves you a thumbs up.

Admittedly it's not on the top of my priority list for the wiki but I'll see.
Image

Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
Look at this!: show
My total SM63 level experience: 2803 levels.
Total coins collected in these: 306800

The WITBLO11 Tribute


A showcase of the 25 best levels of 2011, including such fantastic levels as Niveau Victorieux Galaxy, Plastic Beach, Dimension Infinity, Realm of the Heavens/Parallel Spires, and more!

My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
Last Legacy Level Designer tutorial
Eternal SM63 Medal Table
Eternal SM63 Score Table (all LDC scores available)
Top 10 Lists for LDC's (highest averages in a single judging criterion)
Runouw Votes Eternal Table
User avatar
Supershroom
Our local SM63 Spielberg

 
Posts: 1802
Joined: June 21st, 2014, 5:22 am
Location: Filmstudio for SM63. Sometimes also LL.

Runouw Votes Winner
New Years 2016: Best Level Winner (Ride Through The Mines)

Thumbs Up given: 244 times
Thumbs Up received: 126 times

Re: All Super Mario 63 Tiles

Thumbs up x1

Postby ~MP3 Amplifier~ » September 26th, 2015, 6:41 am

Nice extensive list, it must have taken you a while.
"I treat everyone equally, depending on how much I like them." ~Me
The below image is a montage of my individual highest placing LDC creations, as a reminder to myself that level designing is a part of my life that I can't just leave behind

Image
I made this sig so credits to mee :amp smile:
User avatar
~MP3 Amplifier~
THE DARK LAMP

Error contacting Twitter
 
Posts: 4383
Joined: May 6th, 2011, 12:35 pm
Location: Maaars d(^_^)b

SM63 Level Designer Contest Winner
LDC #30: Finale/The Ultimate Battle

Thumbs Up given: 226 times
Thumbs Up received: 611 times

Re: All Super Mario 63 Tiles

Postby Vajrin » September 26th, 2015, 6:41 am

Thanks for the pictures. It might be very useful in future.
Image

Alternate signature: show

Image


Credit to l.m

Read this!: show
All of my SM63 levels (except Moonlight Fireflies Forest, Frost Citadel and Silent Seabed) now use Jhynjhiruu and Forgotten's respawning.swf so make sure you are connected to the internet and use the full version!
User avatar
Vajrin
Code: Awesome

 
Posts: 318
Joined: April 20th, 2015, 4:39 am
Location: Azathoth's Dream

SM63 Level Designer Contest Winner
LDC #31: Dream

Thumbs Up given: 73 times
Thumbs Up received: 20 times

Re: All Super Mario 63 Tiles

Postby Konradix » September 26th, 2015, 10:13 am

It'd be cool if you had the pictures of the tiles next to the name. I feel like names alone don't give much.
"Men cry not for themselves, but for their comrades"

Check out my newest level called:
Image
Be sure to leave a comment and a rating ;)
Fun and Games: show
Levels that I may make by 20XX
- Remake of Airship Armada
- Level using the Turbo FLUDD
- Level using the Flying Cap
- A level on the moon

- Syzygy Labs
- Maybe some sort of Metroidvania level
- Sneaking level
- A mystery


Random Stuff
Image
Image
Czasoprzestrzen/Spacetime... If only somebody knew this hidden gem...

Huh?
GENERATION 31: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
User avatar
Konradix
The Legacy

 
Posts: 689
Joined: May 12th, 2010, 8:14 am
Location: Studying the Grand History in the Ruins of the World

Runolympics 2015 Participation

Thumbs Up given: 85 times
Thumbs Up received: 39 times

Re: All Super Mario 63 Tiles

Postby -BY » September 26th, 2015, 11:35 am

I'd see the IDs as useful addition. If someone would ever feel like adding those.
Image

Big thank you to FrozenFire who created this masterpiece. : )
User avatar
-BY
Honorary Member

 
Posts: 900
Joined: May 23rd, 2012, 11:43 pm
Location: 298

Razzian Fighter

Thumbs Up given: 72 times
Thumbs Up received: 100 times

Re: All Super Mario 63 Tiles

Postby Nenefun4534 » September 26th, 2015, 4:02 pm

What do you mean by "IDs"?
Nenefun4534
Mage's Apprentice

 
Posts: 16
Joined: July 4th, 2015, 6:36 am
Location: Somewhere...

Level Maker

Thumbs Up given: 3 times
Thumbs Up received: 6 times

Re: All Super Mario 63 Tiles

Thumbs up x1

Postby Goldy301 » September 26th, 2015, 4:25 pm

All items or tiles have their own ID

Like the Yellow Coin,the ID is 1
Image

Thanks to FrozenFire! 5 ☆☆☆☆☆ for this! ;P
User avatar
Goldy301
As Ninja As Myst

 
Posts: 247
Joined: July 1st, 2015, 9:29 pm
Location: I live in a cave now ;P

Runolympics 2015 MVP

Thumbs Up given: 62 times
Thumbs Up received: 33 times

Re: All Super Mario 63 Tiles

Thumbs up x1

Postby Doram » September 28th, 2015, 6:23 am

The IDs are useful when you are editing the code for your level in a text editor, as explained here. The Super Mario 63 LD Guide on the Wiki is where we were interested in adding your info, as it looks like excellent work. Section 2 still needs more info, and some of that might make it there (like that excellent last picture), though I think a full table from ID to picture really belongs in the Lists. Shroom, thanks for the offer to put this on the wiki, and thank you VERY much for all your hard work, Nenefun4534.
Martin Luther King Jr. wrote:Man must evolve, for all human conflict, a method which rejects revenge, aggression, and retaliation.
The foundation of such a method is love.
More words from a wise man on activism, terrorism, violence, and peace
User avatar
Doram
Global Moderator

 
Posts: 1524
Joined: February 22nd, 2010, 7:37 pm
Location: Wherever I'm needed.

Cookie
l.m: "For fixing the stuff I break, and for being the best Forum Dad. XOXO <3"

Thumbs Up given: 153 times
Thumbs Up received: 471 times


Return to Super Mario 63 Level Designer