Contest Theme Suggestions

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Re: Contest Theme Suggestions

Postby PurpleYoshi » October 30th, 2015, 6:26 am

Yeah, Spring would be nice.
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Re: Contest Theme Suggestions

Postby Awesomeguy 99 » November 13th, 2015, 3:21 pm

So after playing Undertale why not have a ruins theme?


...Unless that's been done.
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Re: Contest Theme Suggestions

Thumbs up x1

Postby Charcoal » November 13th, 2015, 4:12 pm

How about Incredible Heights?

Any level that involves the sky, mountains, skyscrapers, or anything else that goes high up, or just a simple level that goes up.
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Re: Contest Theme Suggestions

Thumbs up x1

Postby l.m » December 21st, 2015, 3:57 am

History, where you build the level around a certain Historic event. It can have an entire story about it or just a straight platformer with the characteristics of the historical event of your choice.

(and it could be good for both SM63 and LL)
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Re: Contest Theme Suggestions

Postby Vajrin » December 21st, 2015, 5:21 am

How about festivals or celebrations?
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Re: Contest Theme Suggestions

Thumbs up x1

Postby Joshio01 » December 23rd, 2015, 3:03 am

ooh are we posting ideas? This seems fun. Better post a crap ton in here.

-Pit of trials: basically a battle your way through enemies to get to the shine sprite thing. no open terrain allowed (except toward the end when you actually get to the shine sprite/end portal)

-Minigame Madness: a game WITHIN A GAME???? Pretty much just use game mechanics to make something other than the usual platforming and enemy stomping stuff.

-SPAAAAAAACE: Simply make a space themed level.

-RPG: make something with a massive plot and stuff with NPCs.

-I like it HARDCORE: Make an extremely difficult level.

-Uphill Climb: Level must not exceed 40 tiles WIDE, but it can be as high vertically as necessary.

-Items Only: Make a level with no tiles in it whatsoever. For LL Planets are allowed but blocks (tiles grouped together into a single item) are not.

-Typical: Make a level using the default Size. For SM63 this is 50 x 30 and for LL this is 150 x 50

-Back to the future: Make a level set either in the future or about time travelling to the future.
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Re: Contest Theme Suggestions

Postby Forgotten » December 30th, 2015, 6:05 pm

I have an idea here, I'm sure many of these are already LDC themes, but I'll suggest anyway.

I believe there is at least one LDC for each tileset's theme already, those are the typical themes of Jungle, Snow, Desert, Grass, Beach, Underwater, Volcano, Castle, Horror, Ruins, Sky, Space, Cave, Pipe Maze, etc.

But when I think about settings in many other video games, there are many more settings that are pretty common, but not so in SM63 because of the lack of an appropriate tileset.
Like City, Future, Food, Toys, Music (nothing to do with alt-music like the 16th LDC), Carnival, Flesh (you know, levels inside giant creatures), Casino, Oriental, Sewers, or maybe even Wild Western, etc.
However, with creativity, I believe these are probably all possible, such as City/Future, which was already used as LDC themes/level themes.

Anyway, perhaps one of these can be an LDC theme if not already used, or what do you think about an LDC where you must avoid common SM63 themes and do any of these instead?
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Re: Contest Theme Suggestions

Postby ~Yuri » January 10th, 2016, 8:35 am

Wild West sounds... Interesting. It'd be pretty hard to work with, but the result would pay off really well.

Also guys, remember to check out which LDC themes have already been used. A lot of the themes you guys suggested have already been used in a way or another.
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Re: Contest Theme Suggestions

Postby Oranjui » January 10th, 2016, 11:26 am

There are kinda, uh, 156 pages of suggestions, plus 4 more in the LL version of this thread (which shouldn't exist and these need to be merged or we just need an entirely new thread)
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Re: Contest Theme Suggestions

Postby Raz » January 11th, 2016, 5:22 pm

Karyete, Master of Civil Conversation
Disclaimer: none of these messages have been edited, context can be provided if needed (thanks discord!) but absolutely does not change anything about these messages and that he's too overly defensive and cocky to make situations better

Karyete: I don't have anything to say to you, I've been deliberately trying to not offend you for years, actually, but apparently everything I say to you is wrong. You come across as so aggressive that you successfully intimidated me into not wanting to talk to you
Karyete: Seriously, what is your problem? And not only that, you fail to even acknowledge you might be in some wrong here.
Karyete: Oooh it's you? Hello. Feel free to drop this right now. You're going to make yourself look like an idiot.
Karyete: We don't want to hear your opinion at this stage.
Karyete: You're not getting any apology, especially after now.
Karyete: You can stay up on your high horse, continue to twist the truth and act like an absolute child all you want. I refuse to give respect to a man who right now is picking up a dropped argument because he simply cannot fathom the idea that he might be in the wrong.
Karyete: How pathetic
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