Hey guys, remember this

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Re: Hey guys, remember this

Postby Buff_ » September 7th, 2011, 8:32 am

It's meant to be an improved level designer, in that it enables you to do everything you can do in the normal LD and stuff you have to do by editing the code.

The LD version of SM63 is no way different (code wise) than the full game LD. This will just be an alternate LD.
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Re: Hey guys, remember this

Postby Megar » September 9th, 2011, 12:13 pm

So basically, this is an alternate LD in which we dont need to screw around with the code to disable stuff?
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Re: Hey guys, remember this

Postby Zunar » September 9th, 2011, 12:52 pm

Looks awesome. :) Keep at it, Suyo!

Is this going to be online or a downloadable program?

One last thing.
Suyo wrote:You may also request some more features, but keep in mind I can only do what is possible in the regular LD.

This statement contradicts itself. Why can we request more features if you can only do what is possible in the regular LD?

EDIT:
Megaboy wrote:So basically, this is an alternate LD in which we dont need to screw around with the code to disable stuff?

Yep.

EDIT2:
Suyo wrote:Here's something to look at while I wait for a response from Runouw about the New LP API.

New LP API? What's that?
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Re: Hey guys, remember this

Postby MessengerOfDreams » September 9th, 2011, 1:00 pm

Here's one, Suyo, if you haven't already done it.

The ability to do a ♥♥♥♥ of tiles at once, and the ability to cut/copy and paste.

The first would be like taking a tile and having the option to fill in 50 x 10 squares, for like filler below the top tiles. It'd save us a ♥♥♥♥ of time. Like, it'd reduce levelmaking times by a good quarter or third.

And to copy and paste something, like tile formations and item formations, in case you need more space between things or want to replicate things within the level, this would avoid time wasted to reconstruction and recreation.

That's just two I can see happening.
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Re: Hey guys, remember this

Postby Suyo » September 9th, 2011, 1:18 pm

MessengerOfDreams wrote:The first would be like taking a tile and having the option to fill in 50 x 10 squares, for like filler below the top tiles. It'd save us a ♥♥♥♥ of time. Like, it'd reduce levelmaking times by a good quarter or third.

I plan to retain a function to place tiles like in the current build - you can just pull a rectangle and it fills it with tiles. That good?

MessengerOfDreams wrote:And to copy and paste something, like tile formations and item formations, in case you need more space between things or want to replicate things within the level, this would avoid time wasted to reconstruction and recreation.

Will note this and do that some day, when it's remotely useable :p
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Re: Hey guys, remember this

Postby MessengerOfDreams » September 9th, 2011, 1:24 pm

Suyo wrote:
MessengerOfDreams wrote:The first would be like taking a tile and having the option to fill in 50 x 10 squares, for like filler below the top tiles. It'd save us a ♥♥♥♥ of time. Like, it'd reduce levelmaking times by a good quarter or third.

I plan to retain a function to place tiles like in the current build - you can just pull a rectangle and it fills it with tiles. That good?


Makes me think of Advance Wars: Dual Strike. Sounds quite easy to use- I like it!

Suyo wrote:
MessengerOfDreams wrote:And to copy and paste something, like tile formations and item formations, in case you need more space between things or want to replicate things within the level, this would avoid time wasted to reconstruction and recreation.

Will note this and do that some day, when it's remotely useable :p


Hahaha, touche. xD
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I switch my signature a lot. If you wanna see some of my past ones, here you go.
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This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
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Re: Hey guys, remember this

Postby Zunar » September 9th, 2011, 7:56 pm

Wish I knew some AS3 so that I could help out. Ah well, guess you can't have everything.

Anyways, new ideas sound awesome.

Also:
TheZunar123 wrote:Is this going to be online or a downloadable program?
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Re: Hey guys, remember this

Postby AwesomeJRFD » September 16th, 2011, 10:59 pm

-Please include layering options, such as "Send to front"' "Send to back", etc.
-Add the NaN (blue) background as an option.
-Add "No Music" as an option.
-Be able to preview music while designing (like in LL).
-Have the background appear in design mode (like in LL).

That's about it. I'll post more if I think of more.
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Re: Hey guys, remember this

Postby Zunar » September 17th, 2011, 7:13 am

AwesomeJRFD wrote:-Please include layering options, such as "Send to front"' "Send to back", etc.

Suyo wrote:I can only do what is possible in the regular LD.
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Re: Hey guys, remember this

Postby AwesomeJRFD » September 17th, 2011, 7:21 am

TheZunar123 wrote:
AwesomeJRFD wrote:-Please include layering options, such as "Send to front"' "Send to back", etc.

Suyo wrote:I can only do what is possible in the regular LD.

What I meant was to add layering options for items only, so we don't have to go into the code and change the order of item codes.
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