Serious Talk about LDing and LDCs

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Re: Serious Talk about LDing and LDCs

Postby Charcoal » December 5th, 2015, 4:52 pm

First off, I didn't mean to brush off LL. I'm sorry.

Second: Exams actually have some sort of impact on your life I think and are meant to be taken seriously to an extent. LDCs don't have as big of an impact or life changer because it's just a fun event.
Peter, I know how you feel. I take opinions super seriously myself sometimes. Sure, opinions matter. They can help guide you in some ways. But you don't need to take them super seriously. Take the opinions to improve and get better. And okay, if you didn't improve from that either, try again next time.
Maybe you've reached a peak, in which case that could be a reason of quitting. I won't stop you from quitting. That's your decision. I'm just stating my opinion about this situation.
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Re: Serious Talk about LDing and LDCs

Postby 1018peter » December 5th, 2015, 5:14 pm

Vesoralla wrote:Maybe you've reached a peak, in which case that could be a reason of quitting.


I can't improve,not because I reached a peak,but because I am simply no longer able to.

I take opinions seriously because I believe they are kindhearted at core,wanting me to be better. And when I fail to meet their expectations over and over,I feel guilt.

I won't blame everyone for having high expectations,because,after all,I walked all the way to here from a random portal newb in 2008. But now,my levels are perhaps ♥♥♥♥ than a random portal level.

Vesoralla wrote:Take the opinions to improve and get better. And okay, if you didn't improve from that either, try again next time.

I told myself the same thing over and over. Look where that brought me. Nowhere.

I think I'm done with this thread.
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Re: Serious Talk about LDing and LDCs

Postby Kimonio » December 5th, 2015, 6:11 pm

I disagree, I used to purge levels if I found them to be spam or crap. Yours aren't that. As long as effort is applied, then effort is shown. As long as you are happy with what you've made, then screw the world, you're the artist that paints the future
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Re: Serious Talk about LDing and LDCs

Thumbs up x2

Postby Karyete » December 6th, 2015, 2:25 am

1018peter wrote:I can't improve,not because I reached a peak,but because I am simply no longer able to.

I take opinions seriously because I believe they are kindhearted at core,wanting me to be better. And when I fail to meet their expectations over and over,I feel guilt.


What on earth do you have to be guilty about? People's lives aren't at risk if you don't win a medal.

Let's look at this for a second. If you give up, what are you achieving? Nothing. You won't improve, you'll never maybe stumble across a fantastic idea that turns out brilliantly, and people will remember that you gave up.
If you continue to try, you will get better, and you will drop any LDing flaws you have, and people will see that too.

And saying that you're no longer able to improve just because you can't - everyone can improve. You should take opinions seriously, but not to the point where they discourage you. People don't have "expectations" of your levels - they're just suggestions, a pointer in the right direction.
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Re: Serious Talk about LDing and LDCs

Postby Charcoal » December 6th, 2015, 3:05 am

Karyete wrote:What on earth do you have to be guilty about? People's lives aren't at risk if you don't win a medal.

Let's look at this for a second. If you give up, what are you achieving? Nothing. You won't improve, you'll never maybe stumble across a fantastic idea that turns out brilliantly, and people will remember that you gave up.
If you continue to try, you will get better, and you will drop any LDing flaws you have, and people will see that too.

And saying that you're no longer able to improve just because you can't - everyone can improve. You should take opinions seriously, but not to the point where they discourage you. People don't have "expectations" of your levels - they're just suggestions, a pointer in the right direction.

Exactly, you'll improve if you keep trying. Improvement doesn't come instantaneously. It takes time.
If you don't please people, SO WHAT? You don't always have to please them. Why not try pleasing yourself? That might help.
You're not going to die from making a bad level or anything, so just settle down, okay?
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Re: Serious Talk about LDing and LDCs

Thumbs up x1

Postby Supershroom » December 6th, 2015, 12:14 pm

Karyete wrote:Let's look at this for a second. If you give up, what are you achieving? Nothing. You won't improve, you'll never maybe stumble across a fantastic idea that turns out brilliantly, and people will remember that you gave up.

In short form: Who fights, can eventually lose. Who gives up, has already lost. And you appear to be blind for the facts now. Look at your recent portal levels and look at what star ratings they have. Even if they may have technical improval or had some lag or didn't go the extra mile, they were all very pleasant overall.

Now to be less off-topic, there were people who showed disgust at the imagination of SM63 (or LL) designing being a sport whatsoever. Well, first off that's of course not true at all because judgings in generally are so difficult to be objective and quite impossible to be in a narrow range for everyone - it just seems like we have to deal with the fact that even two absolute pro's on the game (or two Steven Spielberg's, to use Raiyuuni's terminology <3) can differ within many points on the same level. If you love this art, you must learn to live with these odds. You may sometimes shine on top, you may sometimes land in the middle field, and you may sometimes tumble on your ♥♥♥. But in the latter case, it's impressive if you can stand up again and shake it off. And, you all know what, even absolute legends like MP3 are not safe against eventually also placing lower (and even appreciate that as an alternation to winning, kek). LDCs also almost always write amusant stories and trivia like e.g. me missing placement in the 4th mini-LDC by only a tenth of a point, lawl.

So, find the balance between wanting to place well and having fun. Become a bit more easy-going. It still allows you wanting to win. Honestly, of course I wish to win once I enter an LDC. I try giving my best, and if it doesn't succeed or even if I'm upset with judgings in particular, I can at least say that I've tried. (took me also quite a while to get to this point). Remember the Olympic motto: Taking part is everything. It's literally a reason why I've started my Eternal Score Table. Taking part often is what gathers you a high position there in the first place :>.

EDIT: For the judges, you should also pay attention to write your reviews as nicely as possible (not too nice, but never stridely or such), because often words hurt even more than numbers.
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Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: Serious Talk about LDing and LDCs

Postby Maaaaarrrrriiiiio » February 8th, 2017, 6:28 pm

Well, I've saw all y'all's replies, here's what I want to say, especially to 1018peter even if it's too late:
If you think that you didn't like LDing or LDCs anymore(Well, I never joined one 'cause you know, I am only here for 4 months;), you can quit, but, the original purposes of LDing is to have F.U.N., the original purposes of SM63 or LL is for F.U.N., not for getting 5 stars or getting good replies.
No one forces you to quit, and you can force no one to give you full score, so you'll never improve if you keep that attitude up, 1018peter, all the persons that with fame have failed over and over again, more times than you can ever imagine, so if you keep trying, one day you'll shine, and you can also learn from people's negative comments or ratings, of course.. But, the most important thing is to have fun, don't let the comments "wash your brain".
That concludes what I want to say.
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This is my Portal rating standards:
I give every level a overview with a total of 100 points.
1. Difficulty(20 points): I will take points off depending on how far has the level been beyond easy or hard. But generally, most of the levels should get full points on this.
2. Graphics(10 points): I will take points off depending on how laggy this level is. Again, generally, most of the levels should get full points on this.
detailed standards on this:
>25 fps: 10/10
20-25 fps: 6-9/10
15-20 fps:1-5/10
<15 fps:0/10
3. In-game playing(40 points): This score shows how fun, playable and unique this level is.
detailed standards on this:
30-40:excellent
20-30:good
10-20:ok
<10:poor
4. Other(30 points):I will give points on this depending on how well does the level use the tiles and items(15 points each).And all points from special rules are added here.
Overall:
0-29/100:1☆
30-49/100:2☆
50-69/100:3☆
70-89/100:4☆
>90/100:5☆

!!!Special Rules!!!
1. If I see any cutoffs-any at all, at least 10 points will be lost.
2. If level does not fit theme, 25 points will be lost.
3. If there's anything that's extraordinarily inspiring and unique, I will add extra points.
4. The harshness of my rating, that means how strict I am while rating the level depends on how long has the author been designing.
5. If there're any flaws that doesn't pertain to all rules above, I will deduct points within reason.

EDIT 1(April 11): decreased the amount of the points given for laggy and bad game playing
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Why, Impossible......

My level judgement is very harsh.

A level, just like a person, is Never perfect.

Every time you have more of an item, that item becomes less valuable.

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