Level Code Documentation
Posted: July 29th, 2009, 10:20 pm
Clicky
This is a documentation how the level code of SM63 is built.
With this knowledge, you can make a level just using Notepad (using LD only for looking up block and sprite numbers and testing), like this:
(Note I didn't use multipliers because I was lazy)
This was made by me, with my documentation, just with notepad (using LD only for blabla you know).
WARNING
THE DOCUMENTATION IS A BIT OUTDATED - THE LEVEL NAME USES NOW ASCII LIKE THE SIGN TEXTS (ALL CHARACTERS WHICH ARE NOT LETTERS OR NUMBERS GET ASCII'D)
Random thought:
Everyone should make a level once just with Notepad. It's a great experience to understand how everything works, thus making better levels. I found a glitch thanks to my level.
TO DO:
If you have any questions, just ask!
EDIT LOG (server time):
27th June 2009, 5:17 pm: Editing in to ask Runouw
30th June 2009, 7:20 am: Transferring to new forum
This is a documentation how the level code of SM63 is built.
With this knowledge, you can make a level just using Notepad (using LD only for looking up block and sprite numbers and testing), like this:
- Code: Select all
55x17~9U9W9U9W9U9W9U9W9U9W9U9W9U9W9S9S9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9S9S9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9S9R9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9R9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9R9N9N9^9^9S9S9P9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9N9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9N9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9Q9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9U9W9U9W9U9W9U9W9U9W9U9W9U9W9U9W9^0*85*9U9W9U9W9U9W9U9W9U9W9U9W9U9W9U9W9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9S9S9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9S9R9^9^9S9S9S9S9S9S9S9S9S9S9S9S9S9R9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9R9N9N9^9^9S9S9P9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9N9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9N9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9Q9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9P9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9^9S9S9S9S9S9S9S9S9S9S9S9S9N9N9N9^9U9W9U9W9U9W9U9W9U9W9U9W9U9W9U9W9^0u0*51*~1,16,464,0,0,Right|6,656,304|5,720,368|40,208,344,972,82|40,20,82,1160,344|35,32,128,1,0|5,48,104|5,336,56|73,16,480,Hello%21%0DThis%20is%20my%20old%20shack%2E%20I%20live%20now%20in%20a%20way%20better%20house%2E%20Come%20visit%20me%20at%20Rainbow%20Road%2014%21%0D%0D%2D%20Superyoshi|43,848,418|73,240,384,I%20tell%20you%20%2D%20this%20pipe%20does%20NOT%20bring%20you%20to%20the%20destination%20you%20think%2E%0D%0D%2D%20Superyoshi|6,1608,304|5,1672,368|40,1160,344,20,82|40,972,82,208,344|35,984,128,1,0|5,1000,104|5,1288,56|73,1192,384,See%3F%20You%20are%20now%20in%20the%20backside%20of%20my%20shack%2E~14~2~Superyoshi%27s%20old%20Shack
(Note I didn't use multipliers because I was lazy)
This was made by me, with my documentation, just with notepad (using LD only for blabla you know).
WARNING
THE DOCUMENTATION IS A BIT OUTDATED - THE LEVEL NAME USES NOW ASCII LIKE THE SIGN TEXTS (ALL CHARACTERS WHICH ARE NOT LETTERS OR NUMBERS GET ASCII'D)
Random thought:
Everyone should make a level once just with Notepad. It's a great experience to understand how everything works, thus making better levels. I found a glitch thanks to my level.
TO DO:
- Making a PHP online app which calculates the Block IDs
- List of the properties of all sprites will most likely never happen because I'm lazy
- Ask Runouw when they started developing SM63
If you have any questions, just ask!
EDIT LOG (server time):
27th June 2009, 5:17 pm: Editing in to ask Runouw
30th June 2009, 7:20 am: Transferring to new forum