by Venexis » October 8th, 2010, 6:22 pm
So, I don't know if this is actually possible, I haven't been able to figure it out anyway.
Is there a way to take two separate level codes (for simplicity's sake, I'll call them Level A and Level B) and join them together into one single map (A+B, not a completely new Level C)? Like, say Level A is a field. There's a bunch of flowers and sunshine and coins and happiness and all that junk. However, Level B is a castle, full of bullets, bob-ombs, traps, lava and painful death. Is there any way to put them together so that when Level A ends, Level B would start? As in a transition from the far right boundary of A to the far left of B? It doesn't have to be a perfect seam, it would save a ton of time just being able to "copy and paste" certain traps, buildings, landscapes, etc. into larger levels.

10/10, thanks FrozenFire 
Or add me, at Venexis#9902.