Tile Glitches/Hacks

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Tile Glitches/Hacks

Postby MICrophone » December 23rd, 2009, 4:45 pm

OK, try this for size.

Code: Select all
50x30~0*177*2KK{*1322*~1,145,739,0,0,Right~1~1~My%20Level


Code: Select all
50x30~0*117*2A0*1382*~1,84,773,0,0,Right~1~1~My%20Level


Code: Select all
50x30~J{*1296*0*30*~1,52,773,0,0,Right|12,51,839|6,181,745|10,180,788~1~1~My%20Level


This grid effect is caused by empty tiles, or tiles that exist but have manually had their identities ripped, leaving the level with only the knowledge of the tile's existence. This could perhaps be used (especially as seen in the second one) for a window perhaps…

This next one is the auto tile placer. I attempted to merge tiles, but have determined that what should merge tiles instead produces this:

Before "Merge"

Code: Select all
50x30~0*145*2K5d0*1354*~1,120,725,0,0,Right~1~1~My%20Level


After "Merge"

Code: Select all
50x30~0*145*2K5d*1354*~1,120,725,0,0,Right~1~1~My%20Level


Weird, huh? What's even cooler is that you can then erase the tiles you don't want and keep the ones you want. This is particularly useful if you want to make a block maze or want to do the back wall of a castle and don't want to deal with the hassle of placing all the tiles. And, if you extend the grid size, more tiles won't be produced. Of course, this has limitations, but perhaps somebody more skilled than I with this stuff will be able to contain this within a certain number of grid blocks, making it immensely more manageable.

I will post more as I fool around with this some more…feel free to post any you come up with.
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Re: Tile Glitches/Hacks

Postby Ayrayen » December 24th, 2009, 11:17 am

i allready knew that. But well you explained it. So horray for you ^^
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Re: Tile Glitches/Hacks

Postby KABOOM » December 31st, 2009, 11:58 am

Speaking of tile hacks, is there a way to make tiles that you can see, but don't actually exist? (A little like wall tiles, I suppose...) And come to think of it, can you make tiles that you can't see, but do exist?
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Re: Tile Glitches/Hacks

Postby Kirby859 » December 31st, 2009, 1:56 pm

You mean invisible and disabled tiles?
Disabled Tiles: No no.
Invisible Tiles: ???
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Re: Tile Glitches/Hacks

Postby MICrophone » December 31st, 2009, 4:43 pm

Disabling tiles has been tried by many but accomplished by none. Don't know about the others, but you can make invisible floors using rotating blocks or green platforms.
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Re: Tile Glitches/Hacks

Postby Kirby859 » January 1st, 2010, 8:28 am

Agreed. ^^
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