8 Bit Dude wrote:If you have a background tile like "Wall Tile" (Bricks #1) and put a brakeable block in a house or someting, the block leaves a big hole after broken.
LL's background system solves this problem. If Runouw puts LL's designer in SM63, that problem will be fixed.
Also, I have some suggestions for tweaking the water.
In water's info box, I suggest putting some sort of selection menu that changes it from water to something else. Like, you could choose to change it to the Toxic Gas in Hazy Maze Cave, or lava (thus, removing it from the tiles and, for the most part, preventing cutoff), or some kind of polluted water that drains air even on the surface and drains air twice as fast when underwater (like the water in Rusty Bucket Bay of Banjo-Kazooie).