Super Mario Legacy

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Re: Super Mario Legacy

Postby lordpat » September 30th, 2012, 4:52 am

Didn't you guys missed that there was another post after the castle to introduce the world's information and story?
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Re: Super Mario Legacy

Postby BrawlerEX » September 30th, 2012, 5:12 pm

lordpat wrote:Didn't you guys missed that there was another post after the castle to introduce the world's information and story?


Emm...

Can't lemons just insert it later?


Also what the... it still lives, but just so you guys know this still won't be the first time these forums complete an actual level project.
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Re: Super Mario Legacy

Postby Bomberman101 » September 30th, 2012, 7:07 pm

If this won't be the first time these forums complete a level project then let's at least see how far we can go..

Is there any level for me to do? In case everyone is too busy to make a level..
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Re: Super Mario Legacy

Postby -BY » September 30th, 2012, 8:41 pm

Nwolf wrote:@Ven: Yup.

HERE IS THE LEVEL ORDER FOR WORLD 2:
  • World 2-1 - Underground Lava Level [Kaboom]
  • World 2-2 - Pipe Maze à la SMB3/NSMB 7-A (ALTERNATE ENDING: To 2-A) [blackyoshi]
  • World 2-A - Overworld Lava Level (Directly goes to 2-Ghost House) [Bomberman 101]
  • World 2-Fortress - Tower stuff [---]
    --= WAY ON MAP SPLITS HERE =--
  • World 2-3 - Underground Level [SuYo1141]
    --= OR =--
  • World 2-4 - Natural Cave Level [Venexis]
    --= WAYS ON MAP MEETS HERE =--
  • World 2-Ghost House (ALTERNATE ENDING: To 2-Ruins) [MessengerOfDreams]
  • World 2-5 - Underground level [lordpat]
  • World 2-Ruins [---]


Also, I'm almost finished with the difficulty showcase level thingy.

EDIT: Here it is:

Code: Select all
160x28~0*26*5d5f0*26*5d5g0*26*5d5f0*26*5d5f0*26*5d5f0*26*5d5g0*26*6B6<0*111*5s0*27*5q0*27*5d0*27*6B0*55*6D0*25*6D6>5f0*24*5s5f5g5f0*24*5q5f*3*0*24*6B6<5f5g0*26*6B6<0*2172*3d0*27*3d*2*0*26*4K3d*2*0*25*3d*12*0*16*4K3d*2*0*25*3d*2*0*26*3d0*21*3d0*26*3d*2*0*4*3d0*20*4K*2*3d0*4*3d*2*0*18*3d4K0*6*4K3d*2*0*10*3d*8*4K0*6*4K3d*12*0*7*3d4K*2*3d0*2*3d*5*0*18*3d*3*0*4*3d*2*0*20*3d*2*0*4*3d0*22*3d0*60*8@8G*12*0*15*8@8F*12*0*432*3Q0*26*3Q*2*0*26*3Q0*109*3Q0*26*3Q*2*0*27*3Q0*108*3Q0*27*3Q*2*0*27*3Q0*67*3d0*27*3d*9*0*6*3d*2*0*11*3d0*14*3d*2*0*26*3d*2*0*26*3d*2*0*26*3d*2*0*11*:P0*8*3d*8*0*11*:P*9*3d*8*0*11*:P0*148*~1,111,790,0,0,Right|7,1453,742,0,4,0,64,0,32,none,Up,0.5,2,0,25|7,1453,871,0,4,0,64,0,0,none,Up,0.5,2,0,25|7,1453,807,0,4,0,64,0,16,none,Up,0.5,2,0,25|9,745,775,0,0,0,0,0,0,Right,none,0.5,96,6,Left,1,0,1|043,1280,647,0,145|043,800,680,0,20|9,949,745,0,0,0,0,0,0,Right,none,0.5,80,6,Right,2,0,1|7,1072,720,4,4,32,16,0,0,Right,Down,0.5,3,1,96|11,1284,699|11,1299,697|11,1314,695|11,1329,693|42,1444,705,1,0|41,1444,759,1,0|41,1444,788,1,0|41,1444,815,1,0|41,1444,844,1,0|41,1444,875,1,0|42,1462,705,1,0|41,1462,761,1,0|41,1462,790,1,0|41,1462,819,1,0|41,1462,849,1,0|41,1462,874,1,0|19,1758,480,2,-35|18,1590,543,0,-35|19,1967,465,-1,0|18,1854,372,3,0|8,2352,482,1,4,100,45,2|8,2352,482,-1,4,150,0,2|8,2352,482,1,4,200,0,2|8,2352,482,-1,4,50,45,1|51,2315,431,1|51,2208,476,1|51,2550,474,1|56,2422,393,1|56,2154,448,1|51,2275,529,1|56,2351,662,1|56,2502,448,1|56,2390,492,1|14,2786,494|24,2979,478|24,3037,478|44,3455,310,0,0,16,15,0.2,0.1,12,128,1|45,3184,432,0,100,100,16,64,0,0,0|45,3248,431,0,100,100,16,64,0,0,1|73,3680,465,minimum%20tile%20width%20for%20world%202%2C%20exceptions%3A%20Everything%20beyond%202%2DFortress%20%28including%202%2DA%29%20can%20have%20a%20half%20tile%20less%20space%2E|74,3697,456,10|73,4800,163,Secret%20exit%20found%21%0D%0Dwell%2C%20yeah%2E%20No%20reward%2E%20But%20the%20secret%20exit%20should%20be%20%3Ci%3Eon%3C%2Fi%3E%20the%20way%20and%20either%20requires%20lots%20of%20thinking%20or%20skillz%2E|35,3805,506,1,20|35,3955,492,1,340|7,4073,525,4,0,48,0,0,0,Right,none,0.5,3,0,25|7,4258,541,4,0,48,0,0,0,Left,none,0.5,3,0,25|7,4158,556,4,0,48,0,24,0,Right,none,0.5,3,0,25|35,4102,431,1,335|15,4484,587|77,3455,288|77,1855,409|6,4945,528|77,4582,644|54,4488,562,1|55,4144,502,1|043,2304,585,0,15~0~5~World%202%2DDifficulty%20level


EDIT 2: Forgot music. YI rocks and I never played it. I believe, not quite sure. Maybe I did.




Should help a bit. @ Bomberman and other people who want to make a level then.

I totally forgot the post there. Is it possible for a lemon to post it between?
I tried to revive it but can't do all though. It would be nice if YB, SK or Nwolf would help a bit here. :/
Last edited by -BY on October 1st, 2012, 8:33 pm, edited 1 time in total.
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Big thank you to FrozenFire who created this masterpiece. : )
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Re: Super Mario Legacy

Postby nin10mode » October 1st, 2012, 12:27 am

Personally, I'm too busy to go join the organizing team, but if you need edits in the first post, just say so.

By the way that's what I just did. If anything is incorrect, point it out.
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Re: Super Mario Legacy

Postby Nwolf » October 1st, 2012, 5:31 am

YOU CAPITALIZED THE W, HOW DARE YOU :cry:


oh yeah, thanks for editing first post, finally somebody did that again :3


AAAAAAAAAAND lemons can't push a post between two other ones (and if lemons can, I don't know how :3) so I'll just ninja edit Kaboom's vault post and then the problem is solved. At least for me.
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Re: Super Mario Legacy

Postby -BY » October 1st, 2012, 6:41 am

Thank you guys. ^_^

So. We still need designer for levels.

Bomberman. You can choose the level you want to design. Just to let you know.
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Re: Super Mario Legacy

Postby lordpat » October 1st, 2012, 6:51 am

I can LD something, if you want to. Maybe 2-5.
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Thanks FF for this sig!

Credit to Bam/Bryce for the halloween avatar!
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Re: Super Mario Legacy

Postby Bomberman101 » October 1st, 2012, 5:52 pm

2-A seems good enough..
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Re: Super Mario Legacy

Postby -BY » October 1st, 2012, 8:31 pm

You two can take the levels. And we actually design them bomberman. We won't making only reserving posts. I will just update the quoted list from nwolf then.

But we would still need peoplez for designing.
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