Disabling Help

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Disabling Help

Postby ServantOfLight » April 22nd, 2012, 2:47 pm

Okay, I understand that adding a 0 right before the code of an enemy or something like that disables it. It works for me, but how do you disable items like rotating blocks and make it so that they keep their properties besides being immovable?

Also, can we make a list of what we can NOT disable yet if it hasn't already been made?

If this topic is stupid, I'll delete it.
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Re: Disabling Help

Postby SuperMIC » April 22nd, 2012, 4:39 pm

Disabling is basically NaNing the script of an item. It's impossible for a rotating block to be disabled and keep properties. Also, some of the larger rocks can't be disabled, and that's pretty much it.
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Re: Disabling Help

Postby ServantOfLight » April 22nd, 2012, 4:51 pm

Impossible, huh? I hope someone finds a way eventually.
Any tiles besides the Blue Brick?
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Re: Disabling Help

Postby SuperMIC » April 22nd, 2012, 4:55 pm

Nope.
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Re: Disabling Help

Postby Master1.0 » April 22nd, 2012, 5:38 pm

I'm not sure iif this will heelp, but if you replace the value of 3d with ``, 13, or 12, you will get a grid tile.

I usually mix this up, but blockss 12 and 13 can be solid or background.

TECHNICALLY these are disabled, so it should help you.
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Re: Disabling Help

Postby ~MP3 Amplifier~ » April 23rd, 2012, 3:06 am

I think you pretty much have the idea now I hope?

If you have any other queries about glitches or disabling you could PM a well-known designer for help or you can check out the tutorial thread or "every glitch and idea for this known to man" because there are bound to be many explanations in there.

Locking this now.
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