Rules!
- Don't be too obvious, really. No ♥♥♥♥ like "don't make imposible levels" or "don't make levels in 1 minute", try to apport something.
- Remember that this topic should help mainly newcommers, try to explain your ideas. Instead of "Don't cut-off" try saying "Take your time when designing. Don't rush with the titles, make sure to put edges correctly as well as slopes."
- Try not to repeat your ideas, please.
That should do it!
Here's an example:
Cool.
Use trees! Try to add variety and colour to your levels with them. They can make an empty leve look good. Feel free to rotate them, always trying to make them look as good as they can. Notice that sometimes the trees varieties can be mixed. For example, if making a cave, a twisted tree (which I think it's considered a Jungle tree) can be very fitting in a level. There are millions of combinations posible. Is up to you to discoverthem.
Uncool.
Lag is a serious problem. There are two main reasons that produce lag: too many items or too little level transitions. Level transitions are dark barriers (look them in the LDer, they are in the first window from the right). Try to make add them periodically if you are making a level with lots of decoration. Enemies can also produce a lot of lag, they are probably the most common lag producing item. It's very important to notice that TOO MANY ENEMIES DON'T MAKE A VERY HARD LEVEL. It's about where you put them. If your level is too laggy then you have to options: reduce the amounts of items or add level transitions.
Also, feel free to make shorter descriptions for your ideas. I just.....wanted to right.









