DO give any FLUDDs placed inside the level an actual use! Maybe you could use a Turbo FLUDD to outrun any hazards, or clear huge gaps; the Hover FLUDD lets you stay in the air longer, while gaining a bit more altitude, and the Rocket FLUDD shoots you very high into the air. Use them creatively!
DO place the Start Position in a safe location (unless you are trying to stop the music, make a mini-game harder, or some other creative idea.). It allows the player to plan their next move, or just relax. As an addition to this "DO," make sure that Mario's feet (not the bottom of the Start box) touch the ground in the LD. It makes him stand on the ground the second you start the level.
DO make sure that your entire level title fits inside the window that shows when you begin the level. If your title is too long but want to keep it so, type this into the box: <br>
It'll add a second line for the characters after it. However, if your title is too long to type and fit into the box... just check this topic out! You could learn other things from it too!:
viewtopic.php?f=15&t=10094
DO NOT place enemies that die in water IN WATER. It is just a waste.
DO NOT place any FLUDDs that serve no purpose in the level. There is no need for a Hover or Rocket FLUDD if you can reach any location in the level without them.
DO NOT place Silver Stars or Red Coins where you cannot avoid them. Also try NOT to effortlessly place them where they can be reached within seconds after heading for them.







