Let me quickly say that there seemed to be a miscommunication and I was looking at the wrong level versions which was why I was reluctant to judge at first. Also allow me to say that these judgings are written quite differently than I probably have in the past because ♥♥♥♥ happens. If you find this humorous, good for you, because this simply for my own self-satisfaction. Keep in mind that these are still my opinions, just made into really crappy jokes and unfunny material that I probably should have deleted.
For this first review, I bring you my usual cold humor.
Everything in life sucks.VICTIM #1/INFERIOR/MESSENGEROFYEAHWAY/MESSENGEROFDREAMS: Escapists{Spectrum/Blood Violets and Urine Daisies}
===============Fun: 8/10 First thing.
These countries' militaries really suck. The single hit I took was from a
giant fish. They at least need some better security.
In semi seriousness though, some more platforming would have been cool. The first level was mainly spin attacking a bunch of really bad soldiers that should be ashamed of their country for being stuck with these really crappy... turtle and mushroom shaped men. The first half was a nice introduction to fire towers for me. I think I have a some ideas for further innovation though(burn smic pl0x). Indeed, it was straightforward.
And then Round two comes and you deserve a hug. Challenge is always welcome. The bullet bills and flame towers gave a good sense of danger (Even though I got to the very last bit of the grounded part before taking any hits, usually only one or two because I'm badass). I can tell you put time into your timing AHAHAHAno that was terrible and I'm terribly sorry(not really).
The second part will be elaborated on more in the Other section, but let me just tell you that it was fun, minus the spazzy, annoying bird. That was the only damn part I ever died in. James should make better plans.
Graphics: 4/5 "The ♥♥♥♥ is that mushroom doing there!?" "Just go with it." "Does it have a purpose?" "No." "... The ♥♥♥♥ is that mushroom doing there!?" In short, the first level is pretty. Tiles are exceptionally sloped, and decoration is used to give me a good feel of where I am, for the most part...
Okay, yeah, no. There are a few quirks in a lot levels that I will never get over, like large, twisting mushrooms
above ground or seemingly swaying vines when everything else is perpendicular to the ground. The bridge amused me; whoever tried rebuilding it should probably jump off of that contraption right now. Desin sounds like ♥♥♥♥ if that's their quality of repair. (Seriously though, it looked a bit too ♥♥♥♥ for my tastes. If you made it for comical effect, it doesn't really fit the seriousness of the situation.) James should find a better country. Like Japan.
Another peeve of mine are perfectly straight foliage. God does not know how to make perfect ninety degree angles. That's why he made humans so they can make stuff like that for him. Many people have fallen to his will, including you. Gtfo, be more organic. He hasn't killed me for doing it.
Oh, right. Immunity to death... Nevermind, you stay right there and keep doing what you're doing. (Maybe I can win an LDC or witblo for once, HERP DERPY DERP)
I do like that you used the trees as leaves along the ceilings and walls though. I guess you can say I DIDN'T EX-SPECTRUM.
The tiles are there, but if you crammed more in there, you would make a good Queen of Graphics, missy. Compared to me, this is jack though; pun poorly executed, I know. More of that rotating block goodness that I abuse the hell out of.
The rougher the better.
Interpret that as you may.
I also noticed that the slopes are actually considerably bare.
^^^^^^^^^This^^^^^^^^^
Not exactly parallel with the grid, but I would've liked more variation in the areas that weren't huge cliffs and kindave-maybe-caves.
My favorite part is definitely the tower I spawn in however. Nice color scheme.
If this is post-apocalyptic, try harder, miss. Actually, some extra tilesets mixed in there would have been cool. More volcano tiles, maybe sanskrit to go with the jungle tiles. I should try that. I will. Yeah, forget what I just said. Mine.
And then we go to round two, where this is more up my a
sslley. The elevator was both practical and as beautiful as you can get with a military base's POW transport system. The transition from base to snow was a little sudden and meh, (a hint of snow or something in the previous transition would have done) but that snow section is where I think you corrected what you did oh so wrong in the first level. Trees actually tilted a little, slopes everywhere. I especially like the cave plants. They fit surprisingly well as bushes. Too bad that's where it ends.
The flags were a neat, even if it was very minimal, touch.
One thing that I've learned that I'm going to need to edit into my judging style later is decoration. When you have space. Fill it with ♥♥♥♥. When you don't, leave it alone or it will look ridiculous. Q. E. D.
Other: 3.5/5 The very first thing I noticed while scrolling through the first level, pre-play, was that you forgot to add one of those fancy ninety degree angle flipping platforms in the water. I'm sure people aren't stupid enough to swim backwards thou- dammit. (Yes, I can type and play at the same time, with my extra two arms and this computer that I stole from NASA for this very, very, uneventful occassion.)
The rest of the crap you are about to get is from the second level. The doors I see once I'm outside were for decoration, which I did not know. A sign somewhere safe, maybe a hint in the first room could have saved us players a few hitpoints as we desperately searched for an exit. Those doubledoors were damn tempting.
Then next thing is that goonies are not very reliable. They glide down and soar up in random increments and can screw you over in certain cases. My first attempt, Isadurrrra flew right under the continuous flame tower, killing me from the damage I took the previous transition. The second attempt, Iz A Derpy flew under as soon as physically possible and took me down to one hitpoint because Of the fourway flametower's sequence. I later got killed by that sideways tower with the thwomp. I'm thinking that you placed that a
bit too high, because I landed on the tile. The third time, he flew straight up into a fire by the top. The controls froze as well, so that didn't help. I don't like gambles(says the teenager playing Forum Gambling), though as said above, it was still fun.
On the plus side, some neat stuff brings your score back up. The Bob-ombs and Bullet Bills in that huge-ass elevator made for good effect. I'm not sure what your intent was, but when retrying a little, sometimes they fly out, sometimes they blow as soon as a bullet bill hits them. Either way, the sound adds to the atmosphere. Explosions match this lovey dovey story really well. It's the best sound to fap to.
The images you use are also a nice touch. They work together nicely and I can't really ignore the extra effort. (I bet I can make it look even sexier though.)
-.25 Flipping platform inconsistency (This matters? YEP)
-1 Isadickweed (No seriously.)
+.75 Bob-bomb/Bullet Bill combo (I'm going up and down, shooting off loads of explosions.)
+1 Image/Story (Would be better if it were based off of an anime; like a perfect 20 automatically)
Another aspect of this game that I now have a newfound hate of is the sound of Mario burning. I'd rather hear SMIC burn. While playing The Chat Is Dead song. On repeat. For 10 hours.
I'm thinking the second level could go pretty far by itself. Honestly though, it only took me about 5 tries. How many tries did it take you to beat Exterresta? Did you even beat it yet without moving Mario? EM PEE TREE, WHAT ABOUT YOU?
15.5/20 Nevermind about that hug. Reserved for people I judge that are worth it and Chau.
The last thing in my mind right now is this. Butt Violence. I dunno why. Pick names that I can't screw around with as much next time.
Before writning this next review, the chat was on a nin rage and the effects are still apparnint. Have funin tryning to read this ♥♥♥♥.
NINEXT ON MY HITLIST/VICTIM #2/NINFERIOR/VOLCOVE: nInto the Depthsof my Messed Up Mind/Parasite Queeninand the Sexually Transmitted Ninfections
===============Funin: 9/10Let me start of saying that your precisionin with timning and placement is very appealning.
You maninaged to make bening underwater fun. The contraptions at least make it look more interestining. They are not hard to pass, though nineat thnings like that make me squee. Platforming was nince and difficult. Bullet Bills aninoyed me when they needed to, Worms ate my face, Beholders pushed me when I nineeded a good scream. Good times(When I get frustrated, it's a good thing.) The boss was made masterfully as well.
I loved your way of having me reset on the first phase(though that became aninoying when I got crushed two consecutive times by the same tenintacle) I could not really find the patternin for the second phase and maninaged to get lucky(hurhur) after a few tries. The third phase was some very nince parkour, but I hated it when I was right at the door and a flame popped out and made me restart. Happenined twice.
Now for my list of lessons learned.
Firetowers have really derpy hitboxes.
Underwater levels will always lag, no matter what.
Rule 34 is indeed a Law of the web.Graphics: 5/5The beginning of nInto the Depths looked fair enough. It's not the mainin attractionin, so you don't really nineed to worry all that much about it. However, the trees, man. I hate whenin they are all flat and perpnindicular. It's a small detail that I do ninot dock off all that much for, but it does ninot add the dimensionins as much as I would have liked, and this is somethning I get on everyonine's case for.
Ninext, the sewers which are much more appealning. Usually, somethning this simple lookning is somethning I hate, but it pulls of well. It's consistnint throughout and the color scheme makes it look like a sewer, what it's supposed to be. I would ninormally ask for more decor, but whenin you have large water levels, the LD starts takning forever to load, so I'm actually grateful. What was that pile of rocks for though? It did ninot look like fecal matter, and I kninow it was meanint as a roadblock, but it's just strange lookning.
I liked that each pipe you take leads to a differnint themed area. It really feels like the pipelnine goes throughout the nintirety of of the Mushroom Kingdom. They also look subtle, yet effective. I didn't even ninotice you used clouds as sninow in that one cabnin.
The boss looks great as well. The most surprisning part of it for me was how well Fire pillars and color tiles look. The explosionins were very pleasning to look at and fit the theme of the boss nincely.
Other: 6/5 5/5 Nince background choice. If I were to pick, I probably would have picked Secret Course and put a buninch of filler tiles in there. Your choice was more practical. +1
"Oh, and we can't pay you." WELL SCREW THIS LEVEL I WANT MONINEY. Also brings to mnind "HP/MP restored! But you're still huningry..."
"It's daningerous to go alone. Take this!" Arenin't I technincally still alonine? LolZ refereninces
"What do you mean it doesnin't make seninse!?" Doesnin't make seninse - to have nino logical meaning behnind. Cute comments. hninnnnnnnng. +1
My face cannot express my contenint with your block eninemies. I do ninot think you can see it though, so it does ninot matter. It's not level4-awesome though. Nothing is ever level4 awesome. +1
IF FOURNINONE POSTS NEXT WARPHOUSE IS A MEME(thank you for the checkpoinints)
mfw inane(it should be ninsane.)
mfw when purfy(should be... I got ninothing.)-1
That alterninate eninding makes me both kill myself and smile with glee. x1
Bosses are always awesome. Ninless they're poorly made of course. +1
EGGSACS. WHAT IS SQUIRMNING NIN THEM. x1
Wait a ninute. That would be 6/5. WELL SCREW THE BACKGROUND THNING THENIN IT SUCKS.
Great level, great boss. Would play againin, and that's saying somethning. Nininininininininininininininin-
I'm slightly less crazy with this review because I did ninot stay up all ninght playning it.
19/20
I love how Moy's review is twice as long as Volcove's. Don't worry, that just means I paid more attention. <3(not really)