something i've always wanted to know...

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something i've always wanted to know...

Postby johnson inc » October 6th, 2012, 4:28 am

It's been many years now since i first discovered super mario 63 and i've always wanted to know because noone ever told me.
How do i make the enemies freeze in super mario 63?
I remember that it is someting to do with changing numbers nan and ive tried and tried again but that won't work. :?:
Note: You can move this to the super mario 63 topic if you want. I think i may have put this in the wrong place. :!:
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Re: something i've always wanted to know...

Postby KABOOM » October 6th, 2012, 7:10 am

I'm sure there's a topic that explains this, but I'll try to explain it myself.

Every type of item has an ID number, which appears next to its name when you select it in the LD. HOWEVER! The ID number is not always the same as it is in the LD. For items in the second tab, such as enemies and FLUDDs, you must add 50 to the number in the LD. For items in the third tab, mostly decorations, you must add 100 to the number in the LD. So for example, the ID for the start point (the first item in the first tab) is 1, while the ID for the Goomba (the first item in the second tab) is 51.

When you save your level code, find the place in the code where it says "|X," where X is the ID of the item you want to disable. For example, a Goomba is shown in the code as "|51,". Then add a 0 in front of the X, so the Goomba example becomes "|051,". Then load the code again and the object should be disabled.

However, sometimes if you have multiple items of the same type and you want to disable one of them, you might disable the wrong one. This is why you may want to disable items immediately after placing them, because then the item will be the last one in the level code. Also, some items, such as bridges, will not disable. Keep that in mind.

I hope this helps.
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Re: something i've always wanted to know...

Postby BrawlerEX » October 6th, 2012, 8:32 am

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Re: something i've always wanted to know...

Postby Buff_ » October 6th, 2012, 8:42 am

..wow. You've already made this topic, of which I moved to this forum. It is literally a few topics down.
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