MessengerOfDreams wrote:Woah, so no one likes story levels. I guess everyone was just trying to make me feel special or something, cause apparently all the people who liked mine or Amp's were just full of it. Hmm.
AHEM.
In case you didn't know, I love story levels, as long as they don't drag out with a ridiculous amount of signs. And I have made plenty of story based levels as well. You know, my "Paper Mario 64" series, MMMMMM, and most of the others I've made. I think the reason I like even a little bit of story is that I dislike no explanation. If I just play a level, I want to have some reason I'm traveling to the end. Whether or not just escaping a cave is a story is personal opinion, but it's something I enjoy.
Also I frequently find a mix of these types of levels all the time. So many puzzle-platformers are out there for everyone to play. For the most part I do like any level, but stories when done right can be my favorite (especially when mixing in other level elements)








