MP3, Tearing Paper.
Fun: 8/10. I had quite some fun during the series. The plattaforming in the third and second level (both parts) was quite enjoyable, and completely fit the atmosphere that you were trying to make. In the first level, some moments were a bit too annoying in my eyes (the bullet bill parts), and due to some loading time, it became a little annoying. Still, the plattaforming in any case was creative, even if not perfect, it was a fun series to play. Some parts, like the mental instutitue/hospital, kinda pulled the plattaforming down though. They were a bit boring IMO.
Graphics: 5/5. Jaw drop. I LOVE the constructions, the decor, the atmosphere, I love the tiling, I just love how everything looks. Sure, being so long it is not perfect, but you made it up wonderfully, so cheers!
Other: 5/5
-0.5: Some loading time in the first level, and some bareble lag through the series.
+0.5: The monsters and such you made not only fit the storyline perfectly, but they were very creatively made.
+0.5: The kiss part is noteworthy.
+1.5: That story is amazing. Really, it is very deep and well constructed. The only thing that mildly bothered me was at the end. It was kinda like "oh yeah, my parents died, that may have to do with something" it felt a bit....forced. Stil, aside from that, the story was easily the best story I have ever read in SM63.
18/20.
Wow, I am happy giving you this score cause I feel you deserve it. This series shows effort, creativity and artistic development. Really well done.
Volcove's Beyond
Fun: This level was a very intersting puzzle level indeed. The ideas were for the most part quite creative, because everybody uses transformations, but you've used them in a very particular way. The tutorial is a welcome adition. The first challange is good, althought not as good as the others. It is a touch annoying to dodge all those fire towers, but not too bad either. The second one was my favourite and the most creative one IMO. The third one was the hardest and very well executed. My biggest complaint is the lack of coins. I mean, I understand that part of the challange was hurrying up because of the water, but come on, it was a bit unfair. Maybe more coins would not hurt.
8.25/10
Graphics: Very nice! It did not make me go "wow", but the atmosphere was well done, specially the tiling. In the end, the decor is on front of the tiles, but it is probably just a glitch you cannot control, so I am not taing points out. By the way, I love how you ended the level. It was not something incredibly impressive graphically, but it did itsjob, and at some parts, even more.
4.5/5
Other:
+1: That concept was very original. Points for that. I like the way it was constructed, it was original and uniqute.
4/5
Overall: 16.75/20
This is arguably the best puzzle level I have seen (although Direlict Factory comes very close probably). It was unique, it was fun, it looked well. Some parts of the level were a bit annoying, but you made it up. Great job!