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Item Deletion

PostPosted: April 7th, 2013, 10:31 am
by CedarBranch
When you want to erase an item from your level, do you prefer by code or with the EVIL, SINISTER, FIENDISHLY FIERY ERASER TOOL?


I always do it by code, since I want my levels' layering to be accurate. I've no clue why the Eraser Tool glitches the layering in the code, therefore ruining the level's code PERMANENTLY (aka, the order the Sprites [in the code] are in no longer matters when doing layers.).

Re: Item Deletion

PostPosted: April 7th, 2013, 11:10 am
by -BY
I'm not the only one who prefers editing the code instead of using the erase button? (Silent yay)
I needed to fix pretty much levels with layer issues in the past and still don't know why the erase button glitches these things up.

Re: Item Deletion

PostPosted: April 7th, 2013, 12:03 pm
by Nwolf
If I plan to delete more than 1 item and the level has a loading time 5 sec+ I use the code, else I use the eraser. Layering problems caused by that get solved in the rechecking phase which normally doesn't even exist :>

Re: Item Deletion

PostPosted: April 8th, 2013, 5:47 am
by ntinos
I just move the item that I want to delete out of the level bounds because I'm lazy. So you might see some... junk in editor mode. :P

Re: Item Deletion

PostPosted: April 8th, 2013, 5:50 am
by -BY
I did that in levels I destroyed the order of layerings. Caugh Deserted Hell under the spikes for example. :3
Still always something you should think twice about cause lag and loading time issues.

Re: Item Deletion

PostPosted: April 8th, 2013, 1:36 pm
by KABOOM
I'm too lazy to remove objects in the code, so I use the Eraser Tool. I should really stop.

Re: Item Deletion

PostPosted: April 9th, 2013, 10:41 am
by ~MP3 Amplifier~
I usually do it the other way round- erase the item, and if it wrecks the layering, I just re-order them in the code. Lol.

Re: Item Deletion

PostPosted: April 9th, 2013, 11:46 am
by CedarBranch
~MP3 Amplifier~ wrote:I usually do it the other way round- erase the item, and if it wrecks the layering, I just re-order them in the code. Lol.


Which would no longer apply for me when I've already used the Eraser Tool... :?

Are you sure it is still possible to fix the layering after the harm is done?
After using it, I've used EVERY ORDERING COMBINATION, and couldn't fix the layering between a Metal Platform and disabled Floating Platform, 'cause at least one Metal Platform would always be in-front. So..., in frustration, I went overboard and placed, like, 10 disabled FPs and overlapped them repeatedly. (inb4, "Sunset at the Docks")

Re: Item Deletion

PostPosted: April 9th, 2013, 11:51 am
by ~MP3 Amplifier~
Nah, it took practice, but I managed to avoid any glitches I could cause with re-ordering them. It's pretty simple, most of the time.

Re: Item Deletion

PostPosted: April 9th, 2013, 1:10 pm
by Megar
I fix layer ♥♥♥♥ by not having things overlap. Because I'm pro.