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Closing the Mysteries of the Two Coin Glitches for Good

PostPosted: June 29th, 2013, 1:59 pm
by CedarBranch
Remember those evil, ages-old coin glitches that make them disappear or noncollectable?

I am 95% sure that I've completely cornered 'em!


...5% is missing? Yes, because I don't know why the causes of the glitches even do what they do in the first place. :3



For those of you haven't looked for me in the glitches thread yet, here are the glitches' culprits:

Disappearing Coins
Noncollectable Coins





Apparently, both have to do with Level Transitions, but the noncollectable coin glitch is, additionally, affected by stray coins as well... for some reason.



Now that we know the general culprit, do you think it's necessary that we could further investigate this? It would be nice to know why Level Transitions do this.

Re: Closing the Mysteries of the Two Coin Glitches for Good

PostPosted: June 30th, 2013, 5:03 am
by Dtroid
Well,it's interesting....probably it's because of how Runouw codes the level transitions?

Re: Closing the Mysteries of the Two Coin Glitches for Good

PostPosted: July 17th, 2013, 10:06 am
by blue
I don't think its because of a level transition because a had a course that had one goomba's coin uncollectable. No transitions. Maybe its because of the pixel placement?

Re: Closing the Mysteries of the Two Coin Glitches for Good

PostPosted: July 17th, 2013, 10:52 am
by CedarBranch
Triple J wrote:The noncollectable coin glitch is, additionally, affected by stray coins as well... for some reason.

Well, I personally have never had this glitch to occur in levels without Level Transitions.
BUT, stray coins appear to be having a part in the issue.

Try removing all stray coins and see what happens.
If you prefer to keep stray coins, move the coins as close to the beginning of the Sprites section of the level code as you can, AND MAKE SURE THEY ARE CLUMPED ALTOGETHER. That usually works for me.