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Re: Most Underrated Level Designers

PostPosted: July 18th, 2013, 1:48 pm
by GMDragon11
ChaosYoshi wrote:

KABOOM wrote:Triple J: While he already has a lot of fame on the portal, I don't think many of us realize just how influential he is on SM63 level designing, having designed lots of innovative level concepts and discovering glitches and fixes that could potentially change the face of the level designer.

Speaking of this, I've actually been meaning to ask you, Triple J, about what item you use for your spikes? As you may have seen in my LDC entry, I tried to use the heads of arrows as spikes, but the fire ended up showing through the arrows anyways even after re-layering the arrows. I tried to find something else but I couldn't, and since the LDC deadline was coming close I had to stick with arrows. What's your secret? :3


It's simple really. I kinda used the idea in one of my levels from my brand new series. ( sorry for taking the idea without permission Triple J) You could look there on how I did it.

Re: Most Underrated Level Designers

PostPosted: July 18th, 2013, 1:52 pm
by CedarBranch
Triple J wrote:And I wasn't the first, lol.

Re: Most Underrated Level Designers

PostPosted: July 18th, 2013, 1:57 pm
by Nwolf
BY invented spikes. And acid. And rubber thingy. And other stuff I forgot atm.

That's also one thing I noticed this LDC, lots of people felt like using spikes themselves. Almost all of them lag like hell T_T

Re: Most Underrated Level Designers

PostPosted: July 18th, 2013, 2:17 pm
by ChaosYoshi
Triple J wrote:Disabled Big Bully horns.

And I wasn't the first, lol.

Really? Really? God damnit. Really?

Re: Most Underrated Level Designers

PostPosted: July 18th, 2013, 2:25 pm
by GMDragon11
Triple J wrote:And I wasn't the first, lol.


Okay then, I sorry BY for taking it without permission.

Re: Most Underrated Level Designers

PostPosted: July 19th, 2013, 11:20 pm
by -BY
I haven't played one of those levels in the LDC thus far. Should do so because... well spikes. : D

It's nice that a few people still remember that acid and rubber stuff.

GMDragon11 wrote:
Triple J wrote:And I wasn't the first, lol.


Okay then, I sorry BY for taking it without permission.


I don't get why there is needed a permission for that stuff. Just take it, everyone is happy, and your level might even improve a bit.

Americankid is an underrated level designer for me. He's doing good in LL.

Re: Most Underrated Level Designers

PostPosted: July 20th, 2013, 12:11 pm
by GMDragon11
UPDATE: I added yurimaster09 to the list. Congrats!

Re: Most Underrated Level Designers

PostPosted: July 21st, 2013, 1:21 pm
by SonicMarioJryGX
All of the mentioned buddies sure deserve more attention, they do fun and impressive works that deserve respect and appreciation!
KEEP UP THE GOOD WORK! :3

Re: Most Underrated Level Designers

PostPosted: September 21st, 2013, 1:40 pm
by GMDragon11
Im reviving this topic, if it's worthy enough to be revived.

Re: Most Underrated Level Designers

PostPosted: September 21st, 2013, 3:42 pm
by Harmless
GMDragon11 wrote:Harmless: Man, you gotta love how he makes his levels seem like Mario classical throwbacks. He makes them seem simple, and fun. Not going overboard with his graphics and giving his levels a nice touch of difficulty may not seem great for everyone, but for me, it's genius!

Wait, the ♥♥♥♥??

... Well, this is a nice welcome back, actually. Not being sarcastic for once too. Now if you'll excuse me, I have something great to make in the 25 Squared LDC...