Anyone please help!

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Anyone please help!

Postby Cayojot » December 31st, 2013, 2:59 am

While I was working on my next level,I used the invisible block glitch to make an invisible road.But when I test the level,either the block has the first or the second (disabled)shrine sprite under it disappears(cannot be stepped on),so as the blocks after them...I tried to use another block to replace it,but the problem still exists...The point that pisses me off most:the block worked again as it was removed from the problem area!I really don't know how to fix it...if anyone knows the way to fix it,please help!You will know what I am talking about if you copy the code and play it... please teach me the way to fix this! :cry: (also,the level is unfinished...)
Code: Select all
249x40~:i*265*6Q6Y*14*:i*8*:h*17*6K6M*14*:i*8*:h*17*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*7*:b:h*10*6K6M*14*:i*7*:h*6*:b:^:h*10*6K6M*14*:i*7*:h*5*:b:^*2*:h*10*6K6M*14*:i*7*:h*4*:b:^*3*9V:h*8*9w6K6M*14*:i*7*:h*3*:b:^*4*9V9U*7*9w*2*6K6M*14*:i*7*:h*2*:b:^*5*9V9U*7*9w*2*6K6M*14*:i*7*:h*2*:^*6*9V:i*3*7K:i*4*9w6K6M*14*:i*7*:h*2*:^*6*:i*4*7K:i*4*4l6K6M*14*:i*7*:h*2*:^*6*:i*8*4l4h6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4l4h*2*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4h*3*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4h*3*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4k4h*2*6K6M*14*:i*7*:h*2*:^*6*:i*8*4k4h6K6M*14*:i*7*:h*2*:^*6*:i*4*7K:i*4*4k6K6M*14*:i*7*:h*2*:^*6*9V:i*3*7K:i*4*9w6K6M*14*:i*7*:h*2*:a:^*5*9V9U*7*9w*2*6K6M*14*:i*7*:h*3*:a:^*4*9V9U*7*9w*2*6K6M*14*:i*7*:h*4*:a:^*3*9V:h*8*9w6K6M*14*:i*7*:h*5*:a:^*2*:h*10*6K6M*14*:i*7*:h*6*:a:^:h*10*6K6M*14*:i*7*:h*7*:a:h*10*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*17*:i6K6M*14*:i*7*:h*12*:i:h*4*:i6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*6Y*25*6[6M*214*5f*120*635v*37*655f645{0*36*5e5f*2*645{0*35*5e5f*3*645{0*34*5e5f*4*645{0*33*5e5f*5*645{0*32*5e5f*6*645{0*31*5e5f*7*645{0*30*5e5f*8*645{0*29*5e5f*9*645{0*28*5e5f*10*645{0*27*5e5f*11*645{0*26*5e5f*12*645{0*25*5e5f*13*645{0*24*5e5f*14*645{0*23*5e5f*15*645{0*22*5e5f*16*645{0*21*5e5f*17*645{0*20*5e5f*18*645{0*19*5e5f*19*645{0*18*5e5f*20*645{0*17*5e5f*21*645{0*16*5e5f*22*645{0*15*5e5f*23*645{0*14*5e5f*24*645{0*13*5e5f*25*645{0*12*5e5f*26*645{0*11*5e5f*27*645{0*10*5e5f*28*645{0*9*5e5f*29*645{0*8*5e5f*30*645{0*7*5e5f*31*645{0*6*5e5f*32*645{0*5*5e5f*32*635z0*5*5e5f*31*635z0*6*5e5f*30*635z0*7*5e5f*29*635z0*8*5e5f*28*635z0*9*5e5f*27*635z0*10*5e5f*26*635z0*11*5e5f*25*635z0*12*5e5f*24*635z0*13*5e5f*23*635z0*14*5e5f*22*635z0*15*5e5f*21*635z0*16*5e5f*20*635z0*17*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*38*5y5v0*359*7T0*38*7T*2*0*38*7T*2*0*38*7T*2*0*37*7T*3*0*37*7T07T0*37*7T*3*0*36*7T*4*0*36*7T07T*2*0*36*7T*4*0*35*7T*5*0*35*7T07T*3*0*35*7T*5*0*34*7T*6*0*34*7T07T*3*0*35*7T*4*0*36*7T*3*0*37*7T*2*0*4964*~1,3011,1174,0,0,Right|6,640,351|6,627,340|6,648,341|6,627,365|6,650,365|30,614,351,1,0|30,667,354,1,0|30,639,332,1,90|30,638,374,1,270|29,660,333,1,315|29,619,333,1,45|29,660,370,1,45|29,620,370,1,320|9,641,353,0,0,0,0,0,0,Right,none,0,20,18,Left,0,0,1|36,623,640,1,0|36,651,640,1,0|36,635,605,1,0|36,665,605,1,0|36,607,605,1,0|127,1134,728,1,0|127,1233,729,1,0|35,769,564,1,270|35,758,564,1,90|35,523,564,1,90|35,535,564,1,270|30,614,356,1,0|30,667,350,1,0|30,644,332,1,90|30,643,373,1,270|9,641,354,0,0,0,0,0,0,none,none,0,20,18,Left,0,0,1|6,764,517|127,1233,729,1,0|9,764,518,0,0,0,0,0,0,none,none,0.5,40,18,Left,3,0,1|130,1180,754,1,0|73,5894,1607,%3C%20emergency%20exit|73,1180,741,%22A%20hidden%20pipe%20is%20under%20the%20entrance%20of%20the%20temple%20which%20leads%20to%20the%20REAL%20temple%2E%2E%2E%2E%22%0DYou%20started%20to%20feel%20regret%20for%20why%20you%20weren%27t%20noticing%20the%20sign%20at%20the%20beginning%2E%2E%2E|6,530,517|9,530,518,0,0,0,0,0,0,none,none,0.5,40,18,Right,3,0,1|39,629,603,629,603,3|39,644,603,644,603,3|9,106,906,0,0,0,0,0,0,none,none,0.5,170,29,Left,0,0,1|9,14,821,0,0,0,0,0,0,none,none,0.5,100,29,Left,0,0,1|9,35,1019,0,0,0,0,0,0,none,none,0.5,140,29,Left,0,0,1|9,73,1170,0,0,0,0,0,0,none,none,0.5,210,29,Left,0,0,1|134,169,807,1,255|132,3,944,1,345|132,131,830,1,30|135,143,808,1,0|136,74,803,1,335|133,115,794,1,290|129,45,864,1,35|133,16,897,1,0|135,-15,922,1,305|133,-11,882,1,0|135,114,1058,1,0|132,165,1062,1,345|129,138,1018,1,340|133,118,1014,1,340|130,165,1001,1,25|130,153,786,1,0|73,958,767,As%20you%20are%20wandering%20around%2Cyou%20discovered%20that%20there%20is%20a%20sign%20on%20the%20rock%2E|30,1812,250,1,45|141,607,635,1,140|9,1733,194,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|43,1408,764|30,1604,44,1,45|9,1601,216,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|9,1645,217,3,3,400,320,100,0,Right,Down,1,50,8,Left,0,0,1|9,1690,216,3,3,400,320,100,0,Right,Down,1,50,8,Left,0,0,1|9,1600,174,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1604,128,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1708,164,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1677,126,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|30,1769,208,1,45|30,1729,168,1,45|30,1688,127,1,45|30,1645,86,1,45|9,1638,86,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|30,2841,776,1,315|9,1642,127,3,3,400,320,0,0,Right,Down,1,42,8,Left,0,0,1|30,1854,292,1,45|30,1894,332,1,45|30,1935,373,1,45|30,1976,414,1,45|30,2018,456,1,45|30,2060,498,1,45|30,1568,7,1,45|30,2101,539,1,45|30,2143,581,1,45|30,2183,621,1,45|30,2221,659,1,45|30,2262,700,1,45|30,2303,741,1,45|30,2344,782,1,45|30,2382,820,1,45|30,2422,860,1,45|30,2460,898,1,45|30,2535,973,1,45|30,2922,695,1,315|30,2496,934,1,45|30,2881,736,1,315|40,638,672,1666,174|29,2569,1007,1,45|30,2678,938,1,315|30,2760,857,1,315|30,2719,897,1,315|30,2800,816,1,315|73,2645,1196,Ignore%20the%20left%2E%2E%2Eplease%2E%2E%2E|30,2637,980,1,315|30,2610,1007,1,315|141,2720,1163,1,90|73,3096,1197,Please%20help%2E%2E%2Ethe%20problem%20area%20is%20under%20the%20moving%20arrow%2E|9,3411,1147,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|9,3512,1101,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|141,3692,882,1,180|9,3312,1198,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|9,3219,1197,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|9,3715,995,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|9,3919,903,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|06,3632,1201|06,3728,1168|06,3824,1138|06,3920,1105|9,3817,948,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|9,3613,1056,0,999,0,1,0,0,none,Up,999,100,3,Left,0,0,1|141,3613,902,1,180|140,3148,1124,1,65~1~5~The%20ice%20temple%20%28part%202%29
Cayojot
Guardian to Glitch Castle

 
Posts: 4
Joined: December 23rd, 2013, 6:29 am

A Good Start

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Re: Anyone please help!

Thumbs up x1

Postby Dtroid » December 31st, 2013, 4:33 am

Invisible Rotating and Moving Blocks cannot work while being too near to a Level Transition. A better alternative would be putting invisible tiles,not blocks.

The fixed code:
Code: Select all
249x40~:i*265*6Q6Y*14*:i*8*:h*17*6K6M*14*:i*8*:h*17*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*7*:b:h*10*6K6M*14*:i*7*:h*6*:b:^:h*10*6K6M*14*:i*7*:h*5*:b:^*2*:h*10*6K6M*14*:i*7*:h*4*:b:^*3*9V:h*8*9w6K6M*14*:i*7*:h*3*:b:^*4*9V9U*7*9w*2*6K6M*14*:i*7*:h*2*:b:^*5*9V9U*7*9w*2*6K6M*14*:i*7*:h*2*:^*6*9V:i*3*7K:i*4*9w6K6M*14*:i*7*:h*2*:^*6*:i*4*7K:i*4*4l6K6M*14*:i*7*:h*2*:^*6*:i*8*4l4h6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4l4h*2*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4h*3*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4h*3*6K6M*14*:i*7*:h*2*:^7T*4*:^:i*7*4k4h*2*6K6M*14*:i*7*:h*2*:^*6*:i*8*4k4h6K6M*14*:i*7*:h*2*:^*6*:i*4*7K:i*4*4k6K6M*14*:i*7*:h*2*:^*6*9V:i*3*7K:i*4*9w6K6M*14*:i*7*:h*2*:a:^*5*9V9U*7*9w*2*6K6M*14*:i*7*:h*3*:a:^*4*9V9U*7*9w*2*6K6M*14*:i*7*:h*4*:a:^*3*9V:h*8*9w6K6M*14*:i*7*:h*5*:a:^*2*:h*10*6K6M*14*:i*7*:h*6*:a:^:h*10*6K6M*14*:i*7*:h*7*:a:h*10*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*18*6K6M*14*:i*7*:h*17*:i6K6M*14*:i*7*:h*12*:i:h*4*:i6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*:i*25*6K6M*14*6Y*25*6[6M*214*5f*120*635v*37*655f645{0*36*5e5f*2*645{0*35*5e5f*3*645{0*34*5e5f*4*645{0*33*5e5f*5*645{0*32*5e5f*6*645{0*31*5e5f*7*645{0*30*5e5f*8*645{0*29*5e5f*9*645{0*28*5e5f*10*645{0*27*5e5f*11*645{0*26*5e5f*12*645{0*25*5e5f*13*645{0*24*5e5f*14*645{0*23*5e5f*15*645{0*22*5e5f*16*645{0*21*5e5f*17*645{0*20*5e5f*18*645{0*19*5e5f*19*645{0*18*5e5f*20*645{0*17*5e5f*21*645{0*16*5e5f*22*645{0*15*5e5f*23*645{0*14*5e5f*24*645{0*13*5e5f*25*645{0*12*5e5f*26*645{0*11*5e5f*27*645{0*10*5e5f*28*645{0*9*5e5f*29*645{0*8*5e5f*30*645{0*7*5e5f*31*645{0*6*5e5f*32*645{0*5*5e5f*32*635z0*5*5e5f*31*635z0*6*5e5f*30*635z0*7*5e5f*29*635z0*8*5e5f*28*635z0*9*5e5f*27*635z0*10*5e5f*26*635z0*11*5e5f*25*635z0*12*5e5f*24*635z0*13*5e5f*23*635z0*14*5e5f*22*635z0*15*5e5f*21*635z0*16*5e5f*20*635z0*17*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*38*5e5f0*37*7^5y5v0*37*7^0*39*7^0*39*7^0*39*7^0*39*7^0*37*7^*3*0*37*7^0*39*7^0*38*7^*2*0*3*7T0*34*7^0*3*7T*2*0*34*7^0*3*7T*2*0*33*7^*2*0*3*7T*2*0*33*7^0*3*7T*3*0*33*7^0*3*7T07T0*33*7^0*3*7T*3*0*31*7^*3*0*2*7T*4*0*31*7^0*4*7T07T*2*0*29*7^*3*0*4*7T*4*0*29*7^0*5*7T*5*0*29*7^0*5*7T07T*3*0*29*7^0*5*7T*5*0*27*7^*3*0*4*7T*6*0*27*7^0*6*7T07T*3*0*28*7^0*6*7T*4*0*36*7T*3*0*37*7T*2*0*4964*~1,3011,1174,0,0,Right|6,640,351|6,627,340|6,648,341|6,627,365|6,650,365|30,614,351,1,0|30,667,354,1,0|30,639,332,1,90|30,638,374,1,270|29,660,333,1,315|29,619,333,1,45|29,660,370,1,45|29,620,370,1,320|9,641,353,0,0,0,0,0,0,Right,none,0,20,18,Left,0,0,1|36,623,640,1,0|36,651,640,1,0|36,635,605,1,0|36,665,605,1,0|36,607,605,1,0|127,1134,728,1,0|127,1233,729,1,0|35,769,564,1,270|35,758,564,1,90|35,523,564,1,90|35,535,564,1,270|30,614,356,1,0|30,667,350,1,0|30,644,332,1,90|30,643,373,1,270|9,641,354,0,0,0,0,0,0,none,none,0,20,18,Left,0,0,1|6,764,517|127,1233,729,1,0|9,764,518,0,0,0,0,0,0,none,none,0.5,40,18,Left,3,0,1|130,1180,754,1,0|73,5894,1607,%3C%20emergency%20exit|73,1180,741,%22A%20hidden%20pipe%20is%20under%20the%20entrance%20of%20the%20temple%20which%20leads%20to%20the%20REAL%20temple%2E%2E%2E%2E%22%0DYou%20started%20to%20feel%20regret%20for%20why%20you%20weren%27t%20noticing%20the%20sign%20at%20the%20beginning%2E%2E%2E|6,530,517|9,530,518,0,0,0,0,0,0,none,none,0.5,40,18,Right,3,0,1|39,629,603,629,603,3|39,644,603,644,603,3|9,106,906,0,0,0,0,0,0,none,none,0.5,170,29,Left,0,0,1|9,14,821,0,0,0,0,0,0,none,none,0.5,100,29,Left,0,0,1|9,35,1019,0,0,0,0,0,0,none,none,0.5,140,29,Left,0,0,1|9,73,1170,0,0,0,0,0,0,none,none,0.5,210,29,Left,0,0,1|134,169,807,1,255|132,3,944,1,345|132,131,830,1,30|135,143,808,1,0|136,74,803,1,335|133,115,794,1,290|129,45,864,1,35|133,16,897,1,0|135,-15,922,1,305|133,-11,882,1,0|135,114,1058,1,0|132,165,1062,1,345|129,138,1018,1,340|133,118,1014,1,340|130,165,1001,1,25|130,153,786,1,0|73,958,767,As%20you%20are%20wandering%20around%2Cyou%20discovered%20that%20there%20is%20a%20sign%20on%20the%20rock%2E|30,1812,250,1,45|141,607,635,1,140|9,1733,194,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|43,1408,764|30,1604,44,1,45|9,1601,216,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|9,1645,217,3,3,400,320,100,0,Right,Down,1,50,8,Left,0,0,1|9,1690,216,3,3,400,320,100,0,Right,Down,1,50,8,Left,0,0,1|9,1600,174,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1604,128,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1708,164,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|9,1677,126,3,3,400,320,0,0,Right,Down,1,50,8,Left,0,0,1|30,1769,208,1,45|30,1729,168,1,45|30,1688,127,1,45|30,1645,86,1,45|9,1638,86,3,3,400,320,0,0,Right,Down,1,50,5,Left,6,0,1|30,2841,776,1,315|9,1642,127,3,3,400,320,0,0,Right,Down,1,42,8,Left,0,0,1|30,1854,292,1,45|30,1894,332,1,45|30,1935,373,1,45|30,1976,414,1,45|30,2018,456,1,45|30,2060,498,1,45|30,1568,7,1,45|30,2101,539,1,45|30,2143,581,1,45|30,2183,621,1,45|30,2221,659,1,45|30,2262,700,1,45|30,2303,741,1,45|30,2344,782,1,45|30,2382,820,1,45|30,2422,860,1,45|30,2460,898,1,45|30,2535,973,1,45|30,2922,695,1,315|30,2496,934,1,45|30,2881,736,1,315|40,638,672,1666,174|29,2569,1007,1,45|30,2678,938,1,315|30,2760,857,1,315|30,2719,897,1,315|30,2800,816,1,315|73,2645,1196,Ignore%20the%20left%2E%2E%2Eplease%2E%2E%2E|30,2637,980,1,315|30,2610,1007,1,315|141,2720,1163,1,90|73,3096,1197,Please%20help%2E%2E%2Ethe%20problem%20area%20is%20under%20the%20moving%20arrow%2E|06,3632,1201|06,3920,1105|141,3692,882,1,180|141,3613,902,1,180|140,3148,1124,1,65|06,3824,1138|06,3728,1168~1~5~The%20ice%20temple%20%28part%202%29


I deleted the invisible blocks and put the invisible tiles there.
If the Full Blue Brick tiles you placed have become invisible tiles too,just replace them back with blue tiles,since I altered the blue tiles in the code to make invisible tiles for you to make the level work. The invisible tiles' ID is 7^.

Hope that helps.
User avatar
Dtroid
The Legacy

 
Posts: 800
Joined: September 5th, 2012, 6:11 am
Location: Above

Level Creator

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Re: Anyone please help!

Thumbs up x1

Postby Cayojot » December 31st, 2013, 5:21 am

Thanks a lot!I really don't know much about those(rules)of rotating and moving blocks.I will not be able to continue without your help.Once again,thank you very much ! :D
Cayojot
Guardian to Glitch Castle

 
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Joined: December 23rd, 2013, 6:29 am

A Good Start

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Re: Anyone please help!

Thumbs up x1

Postby Dtroid » December 31st, 2013, 6:55 am

No problem. I'll always support,encourage and help enthusiastic level designers who want to make good levels whenever I can. Also,your level series seems like interesting :P

You might want to check out the Level Designer forums around for a bit if you haven't,since there are more information there on 'bug tiles',disability of items and tiles,and how to make cool stuff like invincible rainbow Bullet bills,or looping a level.
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Dtroid
The Legacy

 
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Joined: September 5th, 2012, 6:11 am
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Level Creator

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Re: Anyone please help!

Thumbs up x2

Postby Cayojot » December 31st, 2013, 8:25 pm

Wow...the Level Designer Forum seems perfect for looking for glitch.Thanks for telling me about this Level Designer Forum .I don't notice much about the forum (I was focusing on the SM63 level portal ).I hope I can find some amazing glitch there and make better levels ! (especially I will look for ways to avoid cutoff ) :D
Cayojot
Guardian to Glitch Castle

 
Posts: 4
Joined: December 23rd, 2013, 6:29 am

A Good Start

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Re: Anyone please help!

Thumbs up x1

Postby Dtroid » January 1st, 2014, 11:55 pm

Yes,I'd definitely encourage users too explore around the forums. Though,it's strange a lot of users never browse around,thus have no knowledge of bugs,gimmicks,and updates.
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Dtroid
The Legacy

 
Posts: 800
Joined: September 5th, 2012, 6:11 am
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Level Creator

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