Runouw its time..

Level Designer Contests, discussion about and help with the Level Designer, information about glitches, and levels and level series can be found here.

Moderator: Level Moderator

Runouw its time..

Postby AreaxisFromMC » November 28th, 2014, 4:37 am

Its TIME add bowser, scripts (when we reach a particular area subtitles come out), More tiles like the ones found on single player, better looking canon, that huge eye (like on supermario64) enemy, toads and the princess that can talk, friendly enemies meaning that enemies like koopa or even bowser are able to be kept set as friendly and talkable, and ofcourse! Now make luigi setable ingame on level designer levels. (Or even make luigi as a friendly talkable person). :D
AreaxisFromMC
Mage's Apprentice

 
Posts: 17
Joined: October 19th, 2014, 4:34 am

Thumbs Up given: 0 times
Thumbs Up received: 0 times

Re: Runouw its time..

Thumbs up x1

Postby TheExcavator » November 28th, 2014, 6:19 am

As far as everyone is aware, Runouw is too busy working on Last Legacy and won't be updating Super Mario 63 any time soon (if ever again).

Anyways if you want "NPCs" that the player can talk to, you should disable the thing you want the player to talk to then place a sign nearby with your dialogue.

If you really want scripts that trigger when you enter a specific area, SM63 cannot do that. However both Last Legacy and Last Legacy: Null Space are capable of doing that and a whole lot more with event triggers.
Under Renovations. . .
TheExcavator
As Ninja As Myst

 
Posts: 150
Joined: June 21st, 2010, 11:07 am
Location: Behind the screen, silly.

Runouwian Fighter

Thumbs Up given: 11 times
Thumbs Up received: 6 times


Return to Super Mario 63 Level Designer