Request for Transparency

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Final judge discussion?

Yes
10
63%
No
6
38%
 
Total votes : 16

Re: Request for Transparency

Postby -BY » May 4th, 2015, 9:45 am

Depends on what you're making out of it in the end. This lies within the hosts and judges hands. But I hope judges take these discussions serious and do not end up going deaf through this.
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Re: Request for Transparency

Thumbs up x1

Postby ~MP3 Amplifier~ » May 4th, 2015, 11:42 am

*Emelia K. Fletcher wrote:yeah, a moderation session between judges would be nice for getting a general idea of things

although i still stand by the fact that playing a level is about the experience a player (and THE player) will have, and not the experience a creator or anyone else wanted them to have unless the idea hinges on it (which technically was the case for my level but hell did i communicate that poorly)


I agree strongly with this. I'd happily discuss and give my reasons as to why I scored certain levels a certain amount, but unless there are any seriously unfair point reductions that have been picked up on, the scores have a right to stay the same as a lot of it is about how fun you find the level to play yourself.

My answer is both yes and no so just keep that in mind. :p
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Re: Request for Transparency

Postby -BY » May 4th, 2015, 12:41 pm

Please don't tell me we need a "Yes. No. Yes. I mean... I don't know. D :" option.
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Re: Request for Transparency

Postby nin10mode » May 4th, 2015, 11:35 pm

I'm all for judging subjectivity as much as much as the next guy, but I was extremely caught off guard by some of the reviews to.

And this really isn't a major change, so why not?

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Re: Request for Transparency

Postby Supershroom » May 5th, 2015, 12:34 am

*looks at the standings*

okay, time to join the chat soon

Surely it always could happen that one judge finds an alt music to be extremely stunning and another one doesn't like it, and as well that some judges have different definitions on "does this level fit the theme or not". This shouldn't be covered in the discussion. Their main purpose is really to avoid huge gaps that can't just be explained with "being a Chau".
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1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Re: Request for Transparency

Postby Harmless » May 5th, 2015, 6:34 am

-_-

And if the judges do explain why to justify their judgings?

There are things such as controversial levels, y'know.
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Re: Request for Transparency

Postby Supershroom » May 5th, 2015, 7:11 am

The input from other judges can let you rethink, and then it's maybe less controversial.

If you still stick to your opinion, we can't hinder you from enforcing it. Having controversial scores is not nice, but grumbly obeying everyone else's opinions is just as bad.

also congratz to 2000 posts and a special rank
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Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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My Level Collection: http://runouw.com/forums/viewtopic.php?f=25&t=47186

Other Important Links:
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Re: Request for Transparency

Thumbs up x1

Postby *Emelia K. Fletcher » May 5th, 2015, 8:32 am

controversy is not something "bad" to be "averted" or "diminished", it just means it provokes reactions on either end of the spectrum and that's fine

controversial judgings can be explained, but only in the rarest cases where somebody has decided they've genuinely erred will they actually change anything


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Re: Request for Transparency

Thumbs up x1

Postby MessengerOfDreams » May 5th, 2015, 8:36 am

This still just feels like a way to negate and control others opinions and I don't like this sanitation department behavior. It punishes a judge for giving their opinion, a process that is a sacrifice that takes time out of busy schedules, because some people didn't get their way. Maybe there's a more productive solution, but sending someone to a shakedown with HR isn't it.
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Re: Request for Transparency

Thumbs up x2

Postby Venexis » May 5th, 2015, 9:35 am

We could always try it?

I envisioned it being maybe a 30 minute session, once a week for the judging period. That's not a typo, lawl. Judges get together on chat or Skype or something, and just go through the entrants in order of submission date. They share their scores- 15, 17.5, 16, 17, 16, 16.5. Yup, looks good, next level. Total elapsed time: 20 seconds.

Next level, they share scores again. 12, 13, 13, 12.5, 16. Wait what? One judge seems to have skipped this entrant for now, no biggie though, it's only been a week since the contest ended, and only one person has completely finished every level. No problem, we'll get it next meetup. That 16 though, hmm. Now at this point they could look and see what caused the gap- is this judge a backup? Perhaps he is only required to rate 3 levels, and they all happen to be toward the lower end of the scoring spectrum... surely that could cause some subconscious bias? "Well, I haven't rated anything above 12 yet, but this one is better, so I gave it a higher score." So he goes to play some more entrants, revises his score (or not, if he feels it still matches up against the wider pool of levels), and then flag this level for review next week. No problem. Total elapsed time: 1 minute, 30 seconds.

I think with a good spread of 4+ judges contributing, such a discussion would be self-moderating. The absolute worst case I can come up with would be if a full judge had a massive score gap compared to the others, but I hope the judges would have been picked for their qualifications- the ability to have disagreements without jumping down throats, and also the ability to recognize that revisions may be needed when presented with evidence. Even then, part of that means that if they could defend the score difference, the other judges would back off and perhaps re-evaluate their scores.

What I'm saying is, it works both ways, and with a good panel of judges, it wouldn't be anything more than a brief weekly progress check and discussion among peers. It might even result in more comprehensive reviews, if judges were actively encouraged to share thoughts and opinions with each other.
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