New enemies?

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New enemies?

Postby Jumbo101 » May 11th, 2015, 10:14 am

So, is there any new enemies we can add?
Like a chain chomp? Or a Monty mole?
Or possibly a paragoomba?

What enemies do you think should be added on there?
Last edited by Jumbo101 on May 13th, 2015, 7:19 am, edited 1 time in total.
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Re: New enimies?

Postby Harmless » May 11th, 2015, 10:15 am

runouw's not likely to update SM63 anytime soon.
Expect something cool here soon!

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Re: New enimies?

Postby SuperMIC » May 11th, 2015, 11:27 am

Harmless wrote:runouw's not likely to update SM63 anytime soon.


...but he did say he might potentially release the source code, which might allow people with coding knowledge to play around with the LD. There's no harm in brainstorming ideas. :P

P.S. That's also what we said prior to the Thwomps/Flame towers :o
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Re: New enimies?

Postby Karyete » May 11th, 2015, 12:04 pm

Well, he might add the odd surprise, but there's no real way of telling and in my opinion it's unlikely. Just cross your fingers!
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Re: New enimies?

Postby Supershroom » May 11th, 2015, 12:15 pm

If you're all that possessive of trying out something new, maybe look at Last Legacy but pls keep the faith to SM63
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Re: New enimies?

Postby 1018peter » May 12th, 2015, 1:22 am

SuperMIC wrote:P.S. That's also what we said prior to the Thwomps/Flame towers :o



It was planned,but couldn't get in on the time of full release.
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Re: New enimies?

Postby Kimonio » May 12th, 2015, 5:39 am

Depending on how hard it is to implement, we'll see. It should just be taking the AI of a Goomba and Parakoopa and putting them together. I'll look into it when I have the free time, but I'm not making promises.

Chain chomps are iffy. Remember, these things don't die, they can be ground-pounded, Yoshi can't eat them.

If anything, I want Dry Bones.
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Re: New enimies?

Postby Karyete » May 12th, 2015, 5:55 am

Dry Bones sounds relatively easy to do, he just doesn't die. Would work well in tandem with those Skelegoonies.
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Re: New enemies?

Postby 1018peter » May 15th, 2015, 1:35 am

Do note that the designer is supposed to be built on the features the main game has;whatever the main game doesn't have,you won't see it in the designer.
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Re: New enemies?

Postby Harmless » May 15th, 2015, 9:24 am

With a few exceptions, like triggering an enemy's defeat to spawn a shine.
Expect something cool here soon!

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