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New enemies?

Posted:
May 11th, 2015, 10:14 am
by Jumbo101
So, is there any new enemies we can add?
Like a chain chomp? Or a Monty mole?
Or possibly a paragoomba?
What enemies do you think should be added on there?
Re: New enimies?

Posted:
May 11th, 2015, 10:15 am
by Harmless
runouw's not likely to update SM63 anytime soon.
Re: New enimies?

Posted:
May 11th, 2015, 11:27 am
by SuperMIC
Harmless wrote:runouw's not likely to update SM63 anytime soon.
...but he did say he might potentially release the source code, which might allow people with coding knowledge to play around with the LD. There's no harm in brainstorming ideas.

P.S. That's also what we said prior to the Thwomps/Flame towers

Re: New enimies?

Posted:
May 11th, 2015, 12:04 pm
by Karyete
Well, he might add the odd surprise, but there's no real way of telling and in my opinion it's unlikely. Just cross your fingers!
Re: New enimies?

Posted:
May 11th, 2015, 12:15 pm
by Supershroom
If you're all that possessive of trying out something new, maybe look at Last Legacy but pls keep the faith to SM63
Re: New enimies?

Posted:
May 12th, 2015, 1:22 am
by 1018peter
SuperMIC wrote:P.S. That's also what we said prior to the Thwomps/Flame towers

It was planned,but couldn't get in on the time of full release.
Re: New enimies?

Posted:
May 12th, 2015, 5:39 am
by Kimonio
Depending on how hard it is to implement, we'll see. It should just be taking the AI of a Goomba and Parakoopa and putting them together. I'll look into it when I have the free time, but I'm not making promises.
Chain chomps are iffy. Remember, these things don't die, they can be ground-pounded, Yoshi can't eat them.
If anything, I want Dry Bones.
Re: New enimies?

Posted:
May 12th, 2015, 5:55 am
by Karyete
Dry Bones sounds relatively easy to do, he just doesn't die. Would work well in tandem with those Skelegoonies.
Re: New enemies?

Posted:
May 15th, 2015, 1:35 am
by 1018peter
Do note that the designer is supposed to be built on the features the main game has;whatever the main game doesn't have,you won't see it in the designer.
Re: New enemies?

Posted:
May 15th, 2015, 9:24 am
by Harmless
With a few exceptions, like triggering an enemy's defeat to spawn a shine.