Level Ideas and Designing Tips Help and Discussion

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Level Ideas and Designing Tips Help and Discussion

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Postby Charcoal » September 25th, 2015, 6:42 am

We, as level designers, have some really interesting and imaginative ideas and concepts concerning the level designer. You all make some good tile and item combinations and enemy placement. You all have questions and concerns about the designer as well. So I thought about making this topic so we can bring those ideas and questions together and share them around.


What exactly can we discuss here? Well, here are some things that you can talk about or post here:


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Any Idea you have


I feel this title pretty much speaks for itself, but I'll elaborate a little more. If you have some cool idea you want to address like goombas stacked on each other or bullet bill platforming, then speak up. We would like to hear what's on your creative mind. Here is a general list of some of these ideas:

    Tile combinations or Item combinations (for example, using golden walls with desert tiles or trees growing on mushrooms)

    Enemy placements (using flightless skelegoonies in a trap hole)

    F.L.U.D.D placement

    Red Coin or Silver Star placement



So, if you have an idea, share it with us.




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Ask Questions about Tips or Give Tips


If you have questions about designing, maybe in general, like when to use this kind of block or when is there an appropriate time to create a triple jump obstacle, ask away.

I asked for advice about when it comes to using other ideas for inspiration in a separate topic. Those are the sorts of questions that can be discussed here.

You can also give your own advice or answer these sorts of questions. Share your experience and knowledge. You can tell what would be the recommended level size or when to use signs. That sort of advice can go here.

Also, if your confused about what's going on or why some ideas are good and work very well in other levels or contests, you can ask about that too. If you want to know why someone used this block or item in their level, you can ask that.




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Critique or Give Feedback


We would like to know how you feel about the ideas presented. If you disagree with a certain idea addressed, you can disagree. Give some reasons to why you disagree with the idea.

For example, If someone says that colored walls can really liven up your levels and you disagree, then you can say that you're not to keen on the idea because of ____, and then just list your reasons.

And please...please don't say things like "Oh, I agree" or "Yeah I disagree with that". Okay, why do you agree or disagree? I may or may not actually report such posts. I say that because those kinds of posts are just short and vague, take up space, and there really isn't any clear evidence or reasoning as to why you say that.


Give some feedback to ideas if you want. If you tried out some idea that was addressed in your levels and you really like it from how it looks or functions, feel free to talk about it.

I guess I can say the same thing like I did with critique. Try not to say short posts like "I like it" or "I dislike it" unless that's all you can really say about it.




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Need inspiration?


If you've ran out of ideas and need something inspiring, tell about it here and get some help.

Ask about any good designers out there or any good levels or respond to people looking for some inspiration.

If you want to work on a city level, and you want to find a good level with a city theme in it but don't know what to look for or where to start, then ask about it or maybe say "Looking for ____".

If you came across a really, REALLY amazing level that you were just blown away by or if you found a level that would help or be a good starting point for newcomers getting into creative level making, you could share it here if you wanted to.

Also take a look at this topic --> For inspiration
There's also the tier list. It has a list of the best designers and their best levels. You can check that out.



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Please note:

    This isn't a set and stone list or anything like that. The list is just a general idea of what you can talk about here. There are many things concerning level making ideas that you can address on here. So feel free to share anything about ideas, tips, or suggestions pertaining to the level designer.
Last edited by Charcoal on October 5th, 2015, 6:08 am, edited 9 times in total.
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Charcoal
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Re: Level Ideas and Designing Tips Discussion

Postby Supershroom » September 26th, 2015, 2:12 am

Basically this is a spinoff from Amp's Community Help Topic, but cooler. Allows more freedom to talk about stuff like e.g. coming soon levels / projects. Thumbed up therefore, give this thread some love, guys.

Code: Select all
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8v*2*9d5d5f5g5f5d5f5g0*18*5d5f*57*5d5g4c4t*3*9d5d5g5f5g5d5g5f0*360*~1,280,2632,0,0,Right|131,278,2836,1,0|133,245,2816,1,310|132,200,2800,1,0|129,148,2779,1,25|132,79,2761,1,65|130,51,2717,1,50|131,12,2709,1,0|129,486,2758,1,350|127,564,2744,0,345|073,280,2706,|131,152,2639,1,30|123,224,2664,1,15|125,334,2679,1,325|124,344,2600,0,295|06,208,2608|2,208,2636|2,208,2579|2,232,2608|2,184,2608|2,191,2587|2,224,2587|2,224,2631|2,191,2631|35,161,2522,1,0|41,1904,288,1,0|40,1904,240,1904,240|41,1937,352,1,270|41,1968,352,1,270|41,2033,352,1,270|41,2064,352,1,270|41,2112,303,0,0|41,2112,272,0,0|41,2112,208,0,0|41,2112,177,0,0|41,2112,81,0,0|41,2112,112,0,0|0133,1488,1376,1,0|0133,1488,1336,1,0|0133,1488,1296,1,0|0133,1488,1256,1,0|0133,1488,1216,1,0|0133,1488,1176,1,0|0133,1488,1136,1,0|0133,1328,1376,1,0|0133,1328,1336,1,0|0133,1328,1296,1,0|0133,1328,1256,1,0|0133,1328,1216,1,0|0133,1328,1176,1,0|0133,1328,1136,1,0|0133,1168,1376,1,0|0133,1168,1336,1,0|0133,1168,1296,1,0|0133,1168,1256,1,0|0133,1168,1216,1,0|0133,1168,1176,1,0|0133,1168,1136,1,0|111,280,2392,1,0|7,280,2463,0,0,0,0,0,0,none,none,0.5,2,0,25|111,384,2424,1,340|10,504,2216|10,488,2220|10,472,2216|10,520,2208|7,1248,1184,3,1,136,136,0,0,Right,Down,0.5,2,1,136|7,1408,1184,4,2,88,118,0,88,Right,Up,0.5,2,1,88|140,1408,1152,1,180|140,1248,1152,1,180|129,912,1442,1,0|129,232,2196,1,25|132,158,2203,1,20|111,1446,184,1,90|9,1368,184,0,0,0,0,0,0,Right,none,0.5,24,3,Left,0,0,1|129,25,2387,1,20|117,204,2464,0,110|116,265,2503,0,105|2,352,2416|2,332,2424|2,312,2416|55,416,2320,1|116,257,1967,1,50|116,138,1947,1,350|129,682,2406,1,0|123,323,2260,1,110|35,1848,1200,1,340|129,1744,1442,0,0|117,206,1848,0,160|117,219,1938,0,320|117,170,1932,1,55|117,236,2028,0,330|117,135,2015,1,45|134,129,2035,1,0|111,320,2032,1,0|120,368,1880,1,0|120,368,1936,1,0|119,368,1976,0,0|7,48,1968,3,0,40,0,0,0,Left,none,1,1,0,25|7,56,1760,6,0,40,0,0,0,Left,none,1,2,1,40|7,-16,1904,3,0,40,0,20,0,Left,none,1,1,0,25|51,288,2072,1|51,192,2056,1|2,288,2032|2,272,2016|2,288,2000|2,304,2016|2,64,2024|2,44,2016|2,24,2008|2,4,2000|124,492,2293,1,335|125,509,2322,1,330|123,346,2079,1,25|131,452,2021,0,265|132,442,1814,1,205|2,448,1968|2,448,1944|2,448,1920|4,448,1896|77,288,1800|131,320,1720,0,0|107,280,1600,1,0|2,64,1680|2,72,1656|2,88,1632|2,112,1616|2,136,1608|107,672,2240,1,0|123,663,1674,1,25|125,696,1616,1,140|104,512,1496,1,0|108,668,1440,1,0|56,1408,1392,1|56,1248,1392,1|51,1664,1432,1|2,1072,1328|2,1104,1328|2,1256,1232|2,1392,1328|2,1424,1328|2,1240,1232|112,760,1488,1,0|54,832,1464,1|2,720,1488|2,736,1480|2,752,1470|2,768,1456|131,581,1501,0,335|120,1568,1132,0,0|120,1088,1132,1,0|119,1087,1176,0,0|119,1570,1176,1,0|2,1640,1288|2,1656,1288|2,1648,1272|2,1736,1216|2,1752,1216|2,1744,1200|108,1912,1440,1,0|117,1881,1248,0,0|117,160,1168,1,NaN|118,1852,1311,1,15|118,1847,1375,1,0|117,1584,894,1,0|118,1846,1441,1,5|145,1203,1048,1,0|145,1454,1048,1,0|145,1353,1048,1,0|145,1293,1048,1,0|112,852,464,1,0|140,1904,216,1,180|140,1088,1360,1,90|7,1568,1360,3,1,110,110,0,0,Left,Up,0.5,2,1,110|2,1248,1216|2,1088,1304|77,1968,1288|2,1720,944|2,1744,944|2,1768,944|110,1904,1088,1,0|112,1952,992,1,255|19,1328,944,2,0|19,1328,944,2,60|19,1328,944,2,120|112,1390,422,0,345|132,1390,476,1,335|131,1312,430,1,NaN|105,203,1639,1,335|145,1488,1656,1,0|145,1488,1640,1,0|145,1264,1656,1,0|145,1264,1640,1,0|145,1376,1640,1,0|2,384,824|2,360,808|2,336,792|2,312,776|108,576,688,1,0|105,544,600,1,135|101,685,637,1,25|106,840,656,1,0|110,736,704,1,0|123,859,598,1,250|126,720,616,1,180|9,2088,1504,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,1952,1640,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,1792,1576,0,0,0,0,0,0,Right,none,0.5,128,6,Left,0,0,1|74,656,1173,9999|35,672,1187,1,0|35,640,1187,1,0|140,672,1248,1,180|8,480,1344,4,4,48,0,1|8,320,1440,4,4,48,0,1|10,600,1264|10,584,1264|57,464,1208,1|57,376,1168,1|35,248,1104,1,15|35,292,1116,1,15|2,296,1097|2,288,1079|2,288,1060|2,296,1041|2,308,1024|2,324,1010|2,343,1004|4,256,1088|4,275,1092|4,271,1070|111,176,1064,1,0|111,48,1096,0,0|117,1824,152,0,0|118,186,1241,1,0|116,226,1289,1,45|117,204,1315,1,0|116,228,1380,0,175|116,161,1298,1,230|8,1368,184,4,2,40,0,1|116,1607,959,0,180|140,1488,1008,1,270|140,1168,1008,1,270|138,1112,1000,0,0|138,1544,1000,1,0|9,624,1040,0,2,0,50,0,0,Right,Up,1,32,3,Left,0,0,1|9,620,944,2,0,50,0,0,0,Left,none,1,32,10,Left,0,0,1|9,528,944,0,2,0,50,0,0,Right,Down,1,32,3,Left,0,0,1|9,528,1040,2,0,50,0,0,0,Right,none,0.5,32,10,Left,0,0,1|115,206,565,0,265|115,240,584,1,330|114,160,558,1,90|9,112,556,0,0,0,0,0,0,Right,none,0.5,40,16,Left,0,0,1|19,112,556,-2,0|19,112,556,-2,90|118,1804,226,1,0|117,1767,285,0,30|116,1807,290,1,180|33,528,64,1,0|33,656,64,1,0|7,352,96,5,0.8,75,75,0,0,Left,Up,0.5,1,1,75|32,352,96,1,0|2,80,28|2,112,34|2,144,40|4,48,22|77,16,16|127,1968,1152,1,345|105,2096,1120,1,0|129,1583,688,1,25|133,1521,655,1,225|132,1706,366,1,90|120,1920,552,0,45|139,1752,492,1,30|133,1872,695,1,180|118,1840,496,1,45|129,1584,508,1,340|120,1512,552,1,320|139,1944,696,1,330|133,1752,408,1,45|131,1840,724,1,0|9,1972,592,0,0,0,0,0,0,Right,none,0.5,40,6,Left,0,0,1|9,1680,464,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|120,576,840,1,0|119,576,880,0,0|120,400,1024,1,0|119,400,1068,1,0|145,1024,472,1,0|144,1089,472,1,0|127,1400,548,1,0|129,1256,632,1,0|8,560,336,4,5,56,0,1|8,624,336,-4,5,56,0,1|108,192,768,1,0|110,256,800,1,0|2,408,840|112,336,888,1,0|120,448,776,1,0|119,448,816,0,0|125,400,928,1,45|124,928,928,1,0|2,784,976|2,816,976|2,800,976|137,880,944,1,0|55,512,152,1|55,672,152,0|108,1536,80,1,0|108,1616,96,0,0|145,40,678,1,0|2,560,216|2,592,212|2,624,216|140,1408,352,1,0|125,1464,288,1,315|51,1720,264,1|51,1856,296,1|2,1712,144|2,1736,160|2,1758,179|120,1864,174,1,0|119,1863,216,0,0|2,1688,136|104,1328,376,1,0|108,800,384,0,0|108,384,394,0,0|102,1184,424,1,0|2,432,416|2,448,408|2,464,400|2,416,424|2,904,344|2,920,328|2,936,312|2,952,304|120,1089,280,1,0|120,1090,334,1,0|119,1089,375,0,0|108,1020,416,1,0|51,1152,448,1|131,1268,423,1,335|131,1264,438,1,0|125,1144,216,1,115|2,1200,96|2,1184,88|2,1176,72|2,1176,56|2,1184,40|2,888,368|116,1000,264,1,180|110,348,1584,0,0|56,1128,448,1|54,1584,144,1|43,2272,1000|41,2656,1296,1,0|41,2656,1328,1,0|41,2656,1392,1,0|41,2656,1424,1,0|41,2576,1472,1,90|41,2608,1472,1,90|41,2704,1248,1,90|41,2736,1248,1,90|41,2512,1472,1,90|41,2480,1472,1,90|41,2432,1424,0,0|41,2432,1392,0,0|41,2432,1328,0,0|41,2432,1296,0,0|41,2432,1232,0,0|41,2432,1200,0,0|9,2536,1232,0,0,0,0,0,0,Right,none,0.5,112,6,Left,0,0,1|2,32,648|2,16,632|2,0,616|42,2840,1248,1,90|41,2768,2688,0,90|41,2800,2688,0,90|41,2673,2688,0,90|41,2704,2688,0,90|41,2608,2688,0,90|41,2576,2688,0,90|41,2528,2640,1,0|41,2528,2608,1,0|41,2528,2544,1,0|41,2528,2512,1,0|41,2576,2464,1,90|41,2608,2464,1,90|41,2673,2464,1,90|40,2736,2376,2736,2376|41,2704,2464,1,90|57,2752,2224,1|57,2848,2280,1|57,2928,2336,1|9,3840,1904,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,3840,1904,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,3216,1984,0,0,0,0,0,0,Right,none,0.5,128,6,Left,0,0,1|9,4080,1984,0,0,0,0,0,0,Right,none,0.5,128,6,Left,0,0,1|9,3112,2040,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,4208,2040,0,0,0,0,0,0,Right,none,0.5,128,6,Left,0,0,1|9,3040,2080,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,2688,2576,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,3328,1936,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,3456,1904,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|9,3968,1936,0,0,0,0,0,0,Right,none,0.5,96,6,Left,0,0,1|40,3856,760,3856,760|42,4512,696,1,180|41,3824,864,1,90|41,3792,864,1,90|41,3760,864,1,90|41,3712,816,0,0|41,3712,784,0,0|41,3712,752,0,0|41,3712,688,0,0|41,3712,656,0,0|41,3712,624,0,0|41,3760,576,1,270|41,3792,576,0,90|41,3824,576,1,270|41,3888,576,1,270|41,4464,576,1,270|41,4432,576,1,270|41,4400,576,1,270|41,4336,576,1,270|41,4304,576,1,270|41,4272,576,1,270|41,4208,576,1,270|41,4176,576,1,270|41,4144,576,1,270|41,4080,576,1,270|41,4048,576,1,270|41,4016,576,1,270|41,3952,576,1,270|41,3920,576,1,270|034,3904,2656,1,0|034,4160,2656,1,0|034,3648,2656,1,0|034,3392,2656,1,0|034,3392,2432,1,0|034,3648,2432,1,0|034,3904,2432,1,0|034,3136,2656,1,0|73,4352,2466,%3Cb%3E%3Cfont%20color%3D%22%23FF0000%22%3EWARNING%3C%2Ffont%3E%3C%2Fb%3E%3CBR%3E%0DYou%20cannot%20land%20physically%20on%20these%20clouds%2E%20They%27re%20in%20the%20background%20and%20their%20only%20purpose%20is%20holding%20the%20building%20together%2E|102,2560,2088,1,0|77,2552,2080|77,2568,2080|77,2560,2064|106,4424,2504,1,0|106,4568,2504,0,0|106,4392,2472,1,0|106,4600,2472,0,0|9,4512,2704,0,0,0,0,0,0,Right,none,0.5,96,10,Left,0,0,1|9,4432,2736,0,0,0,0,0,0,Right,none,0.5,96,15,Left,0,0,1|9,4736,2640,0,0,0,0,0,0,Right,none,0.5,96,10,Left,0,0,1|9,4656,2672,0,0,0,0,0,0,Right,none,0.5,96,15,Left,0,0,1|125,2624,2304,1,55|131,2656,2392,1,0|116,2656,2240,1,155|145,4648,1992,1,340|144,3056,1304,1,0|139,3216,1392,1,20|139,3024,2440,1,40|137,2864,2400,1,0|2,2736,2336|2,2720,2320|2,2752,2320|2,2736,2304|145,4104,1336,1,90|145,4184,1336,1,90|9,3808,1320,0,0,0,0,0,0,Right,none,0.5,64,6,Left,0,0,1|110,2460,2368,1,0|131,2472,2184,1,0|131,2512,2208,1,0|110,2528,2272,1,180|18,3520,2368,2,0|18,3520,2592,2,0|18,3776,2368,2,0|18,3784,2592,2,0|26,4496,2544|121,4256,2744,1,335~1~4~Rocks%20and%20Moss%20in%20the%20Mountains

This is the WIP continuation of Mystery Ruins in the Grounds which I somehow don't manage to develop properly. I've underestimated the task of making a level that really goes up into the mountains ... maybe some ideas for better gameplay or a good layout or such?

Goldy301 wrote:I ran out of ideas on how I'm gonna make my level "Fire Crimson's Netherworld".

Can some of you guys give me advises on how I'm gonna make my level?

Show off your code if you have one. Else we can't give you proper ideas because we don't know what you're talking about. ;P
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Thank you, FF.

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Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Supershroom
Our local SM63 Spielberg

 
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Re: Level Ideas and Designing Tips Discussion

Postby 1018peter » September 26th, 2015, 3:20 am

Well,Supershroom.

You can make an intro transition (ie. A gate.) to decrease the loading lag.
For the next transition,you can make something like ruins in a cave,and then move on to climbing the outside of the mountain.
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Elix Lowland - Located within an untouched continent, this lowland has seawater gushing through its area, yet it never floods. The lowland's ecosystem becomes incredibly lively due to all the circumstances...
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1018peter
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Re: Level Ideas and Designing Tips Discussion

Postby l.m » September 26th, 2015, 4:54 am

Oh man I want to sticky this so much, but look at the amount of stickied topics

Ahh whatever here you go
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l.m
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Re: Level Ideas and Designing Tips Discussion

Postby Asterocrat » September 26th, 2015, 4:57 am

Supershroom wrote:Basically this is a spinoff from Amp's Community Help Topic


Pretty much. Would be great if we only had one of those stickied.

Maybe the author of the original post of Amp's topic could be changed to DarkBlaze?
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Re: Level Ideas and Designing Tips Discussion

Postby Supershroom » September 26th, 2015, 5:25 am

1018peter wrote:Well,Supershroom.

You can make an intro transition (ie. A gate.) to decrease the loading lag.
For the next transition,you can make something like ruins in a cave,and then move on to climbing the outside of the mountain.

The beginning of the level is supposed to be the exact ending of the previous one, but that should be still doable ... just needs extra work. For making a cave, the problem is that I can't change the background.

Amp's topic had a group of "staff" members supposed to edit and judge other levels upon people's request, aka giving help after their levels were completed. The way I see it, this is supposed to give you help also while you're making your levels. I'm also associating it with "the topic of coming soon levels/projects" and the "your levels, their feedback" thread on the LL site, so it's good to have it also here.

and thanks for the sticky FF
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Thank you, FF.

Nan's sig! From the previous Secret Santa event!: show
Rating standards: show
1 star: (0 - 5.75 in LDC) These levels need a lot of work. They're totally un-elaborated, and/or inherently flawed due to things like cutoff or enemy spam, or they're untested and there are too many bugs gameplay-wise, in short: Many many things went wrong in such a level.

2 stars: (6 - 9.75) These levels are not terrible, but poor. They're too short, lack scenery or they have errors and/or bugs but it's still barely enjoyable. Again, spend more effort and try to do better. (if it's your first level that I rate two stars, it's not bad. There's a long way you can still go)

3 stars: (10 - 12.75) These levels are about mediocre. They may be still a little bit short, the gameplay is fine but not very original and graphics are also solid, but not breath-taking. Try to keep improving!

4 stars: (13 - 15) These levels are nice, but not the best. Effort has been put into them, there can some professionality be seen in gameplay and graphics, they're a nice experience to play, but there are still things you can do to make it even better. Try to go the extra mile!

5 stars: (15.25 - 20) These are really great levels, those which, as said, I would give more than 15 in an LDC. These suffice many high requirements, and it already goes into subtleties if you want to make them better. These levels are successful all around. Bravo.

These are just general principles I try to follow when rating. Sometimes I don't leave a further comment when rating, most times I do, if you have questions about it, feel free to ask further.
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Supershroom
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Re: Level Ideas and Designing Tips Discussion

Postby 1018peter » September 26th, 2015, 5:40 am

It doesn't have to be a completely dark cave. Make it like one of those tunnels on the mountain paths,where you can see the sky and the cave's wall together.
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Re: Level Ideas and Designing Tips Discussion

Postby Asterocrat » September 26th, 2015, 6:06 am

Supershroom wrote:Amp's topic had a group of "staff" members supposed to edit and judge other levels upon people's request, aka giving help after their levels were completed. The way I see it, this is supposed to give you help also while you're making your levels. I'm also associating it with "the topic of coming soon levels/projects" and the "your levels, their feedback" thread on the LL site, so it's good to have it also here.

I'm pretty sure the ideas are similar enough for them to be merged.
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Re: Level Ideas and Designing Tips Discussion

Postby Vajrin » September 26th, 2015, 6:38 am

Now I'm developing my new level but now I have no idea about it. Can anyone help me?

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Re: Level Ideas and Designing Tips Discussion

Thumbs up x2

Postby ~MP3 Amplifier~ » September 26th, 2015, 6:42 am

MP3 Amplifier
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