Here are some things that were said in the chat about LDing. I think it also has more to do with LDCs, but anyway:
superm63creator wrote:This may hurt people but if your only goal when I make something is to get a positive reaction out of people. If that is ALL that you are after. I can't treat you with the same respect that I treat myself and others.
Even if I wanted to
FrozenFire wrote:People's opinions are important
But you are above them all
That's why nobody is entering LDCs anymore
People enter just to WIN, not to have fun
People just go there to win
Because pleasing people is the only thing that matterd
Vesoralla wrote:People want that fame so badly sometimes
But does it matter in the end?
So I wanted to bring up something serious when it comes to LDing on here and LDCs. What was going on was I think 1018peter was saying he was going to be done LDing because he couldn't please people. So we filled in on what we thought and tried to help him keep designing. I think that's what started this discussion.
Anyway, I know there are a lot of us that want to be recognized in some form or fashion. I know we want to be worth something. Believe me, I know how that feels like. You want to make the "HARDEST LEVEL EVER" hoping to get people to be like "ohh man that's so cool! it really is hard! you're the best!" Or you enter an LDC hoping to win first place and get in the LDC Hall of Fame. Instead you get 9th, and you give up because you didn't win.
Honestly, does it really matter if you lost or does it matter that no one likes your level that much? Why do you want it so bad? Do you HAVE to have it? Why do you HAVE to have to get 1st place, or why do HAVE to have 5/5 stars; or why do you HAVE to get gold tier in the Hall of Fame? What's the point of all of that? I understand that those LDC medals look really cool and all, but do you HAVE to have one?
I saw I was 20th on the Hall of Fame. I didn't really like it because I thought gold tier looked better, but it really didn't matter to me too much. All that mattered was I became a better LDer than I was then even if I was ranked higher at the time I made Frost Glade, and I was still having fun.
That's what matters: are you having fun? Have fun just designing and not winning. You can design to win as like some kind of motivation, but don't let it be your primary goal. Your primary goal, I think, is to enjoy designing. When I made Grey Garden Station and Ardam, I thought they would be better than Frost Glade. They got 5th place instead of Frost Glade which got 1st. I still thought those two looked better and were designed better than Frost Glade.
LDCs are really meant to bring people together and kinda design levels together I guess. The thing about them is this:
~MP3 Amplifier~ wrote:Have fun, that's the most important part!
Even hosts will say this about LDCs.
I know you want people to like you, but LDing doesn't have to be the answer to your prayers for this. Personality matters more. If you lose an LDC and are okay about and move on, people will like you just as much, if not more, as if you would win.
I understand winning is so satisfying. Heck, I like to win. It makes me feel good about myself. That's fine. Winning is a good thing to experience. However, you should not take failure and success so seriously. That's the problem. Having a mentality of I'm going to win will set you up for failure. The same can be said for failure if all you think is you are going to lose no matter what. Balance it out a bit. Hope that you will win, but understand that you might not win.
How about this: Pie or Watermelon eating contests. Those are fun and insane and whatnot right? Does it matter if you won or lost those?
Here's what you do: if you win: learn why you won and improve that. If you lose: learn why you lost and fix that. Here's what you don't do: If you win: act all proud, join the next LDC thinking you'll win no matter what again and not change a thing. If you lose: complain about it, give up, and not change a thingMake levels to have fun okay? Look, I don't care if it doesn't get 5 stars, or it doesn't get 1st place, or it doesn't get a comment on it in like 30 seconds. Did you have fun making the level yes or no? That's all I care about.
I hope I got my point across. I better have. I don't want to see you guys being all negative about how your levels suck. I don't like it.
D-Don't make come over there and beat you. Don't tempt me. No, don't you dare. Ah-AH! No! You better not do it!! Nah, I'm kidding you guys

I'm not going to beat you or anything.
But seriously I hope I was clear about this.
tl;dr Design your levels to have fun. Not to win. Winning sucks 
Hope this helps