Electricity and More Effects

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Electricity and More Effects

Postby level4 » September 11th, 2009, 11:30 pm

Two electricity effects. The one with the thwomps is only visible when the course is tested. Blocks with a rotation speed of 90 flip 90 degrees each turn. To make a block flicker, set the speed equal to the block size and acceleration to 999. Different lengths can make the block appear and disappear.
This works best with the quality on low and the autoquality off (right click). Also, try changing the block textures (red with blue is interesting, electricity is most visible with transparent green).
Code: Select all
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Last edited by level4 on September 15th, 2009, 4:17 am, edited 2 times in total.
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Re: Electricity Effects

Postby Suyo » September 12th, 2009, 12:36 am

Oh god you are a SM63-level-designer-trick-discovering god.
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Re: Electricity Effects

Postby fourinone » September 12th, 2009, 8:23 am

Holy - , how do you come up with these things? o_O You even found an application for your zero-gravity thing...wow, just wow. Major props to you.
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Electricity Effects

Postby level4 » September 12th, 2009, 2:37 pm

More uses for lightning. Try jumping when lightning strikes.
Code: Select all
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Re: Electricity Effects

Postby fourinone » September 12th, 2009, 2:41 pm

What I find more significant is the fact that the lightning can HURT you. This is just too good...
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Walking Through Walls

Postby level4 » September 13th, 2009, 10:50 am

Green platforms with 999 acceleration and an odd number count allow you to move through walls and be in two places at once. Change the speed for different lengths.
(More complete explanation on second page --->)
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Last edited by level4 on September 16th, 2009, 3:29 am, edited 1 time in total.
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Re: Electricity and Other Effects

Postby PhyscoKamek » September 14th, 2009, 2:15 pm

As I said, hes a Block, level, trick god. I got to try them :D
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The Wheel of Doom

Postby level4 » September 15th, 2009, 4:26 am

A section (rough draft) of a ghost/spaceship level, which I might make depending on how this works out. This seems like it could be a major lag bomb, though i haven't tested it on the old computer yet, so it would be a good idea to right click on the screen and change the quality to low and autoquality off before loading the level.
Code: Select all
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level4
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Re: Electricity and More Effects

Postby fourinone » September 15th, 2009, 1:41 pm

Wow, that's cool. O_O
As you said, though, it does lag quite a bit, even on low quality (around 10-13 FPS). And I do think I have a rather fast computer!
ImageImageImage
YOU ARE NOW MANUALLY BREATHING
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Re: Electricity and More Effects

Postby zebtrestalala » September 15th, 2009, 8:06 pm

I'm trying to make a level with the whole walk through walls trick, but it just ends up with Mario vibrating in place. How should I fix this?
Signatures are silly little things.

With that in mind, check out my clever, well-thought, and generally amazing level series!
Zebtrestalala's Possibly a Series Levels -http://runouw.com/forums/viewtopic.php?f=24&t=157&start=20
Or My Second Series! This one's cool too! -http://runouw.com/forums/viewtopic.php?f=24&t=2122&p=16280#p16280
Or if Last Legacy is more your thing, check out this one! -http://runouw.com/forums/viewtopic.php?f=81&t=39328&sid=c9a97fe200ffcb08c2ce64ebf877591a
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