Actually, I know what you're talking about. I once had the same problem, and I think someone managed to do that.
Or it might just be me.
Moderator: Level Moderator
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Konradix wrote:Another question: I wanted to disable rotation blocks to use them as a background. They get disabled, however they take a form of a normal rotation block (not enlarged, no different texture). Can you somehow disable these blocks so that, essencially, tiles can be used as background? (this might be worlded weirdly and the answer is probably 'no' but meh >.>)
@2xDOWN:
I just posted this here because I didn't know any better place for it TTT.
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Harmless wrote:Erm, quick question...
I was fooling around with the LDer and I tried placing a few water bottles here and there. When I tested the level, they were not appearing.
Is there any way to fix this? Yes, I was using the runouw.com exclusive level designer with everything unlocked.
MegaR wrote:I'm pretty sure it's just the water bottles not working on the standalone LD?
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Harmless wrote:MegaR wrote:I'm pretty sure it's just the water bottles not working on the standalone LD?
Question was already answered.
On another note, is it possible to make invincible enemies other than the Bullet Bills?
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Harmless wrote:Sethster, I think you read my question wrong...
I'm asking if it's possible to make invincible enemies similarly to how you make an invincible bullet bill. If you mess around with the code right, you can spawn invincible bullet bills that flash rainbow (first page).
Edit: Wait, no, first page has invisible bullet bills. But you can still make an invincible one.
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