"SUPER" Super Mario

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"SUPER" Super Mario

Postby nin10mode » June 13th, 2010, 7:23 am

"Who's that in the sky!? It's a bird! It's a plane! No! It's Superman!!!
What're YOU talkin' about!? That's MARIO!

So I had an idea: try to make Mario walk on walls and cieling. After awhile, I though I had it, but it didn't work. BUT, I DID discover something pretty neat in the process:
The Great Escape No, it's not really a level, just a "short experiment." :3
Code: Select all
50x30~4x*15*0*12*954x*2*4u924x*2*4u4x*2*924u4x924x4u924x0*13*4x4z4x92*2*4x92*2*4x92*2*4x92*2*4x92*2*0*13*4x092*15*0*12*4g92092*15*0*12*4e9204u92*3*4u92*3*4u92*3*4u92*2*0*12*4f92092*15*0*13*920*1127*9A9<98*12*0*16*9>9;9:97*3*9:97*3*9:97*3*0*15*9A9>9;97*2*9:97*3*9:97*3*9:970*15*9?9>9;9:97*3*9:97*3*9:97*3*0*15*9>*2*9;97*2*9:97*3*9:97*3*9:970*15*9>*2*9;9:97*3*9:97*3*9:97*3*~1,32,816,0,0,Right|37,113,796,-99,180|7,112,487,0,N,0,999,0,999,none,Up,999,1,1,999|9,-112,464,2,0,150,0,0,0,Right,none,0.5,35,12,Left,0,0,1|6,1408,472|71,140,372,Right,0,2,100,0,2,1|71,12,373,Right,0,2,100,0,2,1|71,140,247,Right,0,2,100,0,2,1|71,12,249,Right,0,2,100,0,2,1|71,135,926,Right,325,2,100,0,2,1|71,320,924,Right,320,2,100,0,2,1|71,484,925,Right,315,2,100,0,2,1|71,667,928,Right,310,2,100,0,2,1~14~13~Test

Take the sling star IMMEDIATELY.
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Re: "SUPER" Super Mario

Postby Re4p3r 666 » June 13th, 2010, 7:26 am

Nice glitch dude! ;)
BTW, love the kirby with the lightsaber. Sick nasteh. ><
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Re: "SUPER" Super Mario

Postby Buff_ » June 13th, 2010, 7:41 am

Thing is, that wouldn't work. The in-game coding says that Mario's gravity is down, so you would have to make that happen to Mario through coding for the Level Designer. That would require hacking, since the code affects the objects themselves, not the coding that gives it gravity.
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Re: "SUPER" Super Mario

Postby MessengerOfDreams » June 13th, 2010, 9:50 am

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Re: "SUPER" Super Mario

Postby Worst_master » June 14th, 2010, 12:00 am

*1 post in MOY's glitch topic.
*2 Discovered, you jsut change the direction of Mario...... Also, the bullet bills is annoying.....
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Re: "SUPER" Super Mario

Postby nin10mode » June 14th, 2010, 11:17 am

1.
Mic wrote:Actually, no, that's not the impression I got…I think this topic is here so that people won't make new topics about glitches already discovered. But I think if you really have a new glitch, it can have its own topic so it can receive feedback, which is harder to do in a mass glitch topic. That glitch would then be added here for future users.

MessengerOfYahweh wrote:What Mic said.

2. The bullet bills were just something I added to make it look like some aypic chase scene.
Also, this glitch is subtly different. Here's the differences:
    You can't ground-pound to get out of the fixed movement.
    You are forced to go to the direction that the block pushes you to.
Also, when you're hit, it turns into the glitch that we all know and love. : D
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Re: "SUPER" Super Mario

Postby Worst_master » June 14th, 2010, 10:04 pm

I know, you jsut can say it as a "improve/solved (problem) gltich"
The second "Blcok one" also discoved. I know this already, but if the block get out............
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