This technique is pretty awesome. I'll explain. Haven't you sometimes wanted to make the player visit the same place, but when revisiting it, that the player notices it's different? It seems impossible, right? Well, actually it is, but you can create an illusion so it looks like the player is revisiting the place but with different stuff! However, it can also work for...
- Giving the player the illusion that he is walking on walls/on the ceiling.
- Making really confusing mazes
- And lots more!
For both you need to use a door or a pipe.
Walking on walls/ceiling
First, you have to make a door/pipe, obvious.
Second, you must make a replica of the place you want to apply the technique to, however, you must make it like if the player was REALLY walking on the walls/ceiling and you must make sure the player can't see it from any other place. After this, put a level transition to the "Ceiling"/"Wall". See example if you need help. If you're going to do "Ceiling" to "Wall", do it.
And unless you want to end the level with this effect, third, do the exact same thing, but be careful! Once you flip it to the floor, it will continue! You must make a replica of that part of the floor and then keep creating!
Example:
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Now, what you've been all waiting for...
Normal
1st, you need a pipe or a door.
2nd, you need to make an exact replica of the place you want to put the strategy on. It must be exact.
3rd, on the replica, edit, add and delete whatever you want. However, you have to keep something intact, or it will look like if it actually wasn't a replica.
And then, put a pipe from the original place to the copied place. Easy, right? If you didn't understand, I'll give you an example. It isn't meant to be creative or anything, just to show the strategy to the player.
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Please remember it isn't meant to be the best thing in life.
That's all folks! Hope you enjoy at least the 2nd technique!


Wel....... the first discovered Technique is better than next, the next is useless, you don't need to do it.


