Multi-Man SM63 Level Collab

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Re: Multi-Man SM63 Level Collab

Postby Killswitch » December 4th, 2010, 2:51 pm

I voted for the theme is Desert Oasis! :awe:
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Re: Multi-Man SM63 Level Collab

Postby Venexis » December 4th, 2010, 4:15 pm

Oh yeah, Fourinone has added a poll to make things easier since I can't for whatever reason. On December 8th, whichever option has the most votes will officially be the theme, meaning we can finally start.

Everyone can vote in the poll too, not jsut the people involved in the making of the stage.

SEND US YO OPINIONS, FOO'!
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Re: Multi-Man SM63 Level Collab

Postby destroyer1 » December 5th, 2010, 6:59 am

I've picked the last one, i want the multi theme.



Besides, how will we get a tower in with the tutorial? Especially when the grid lengths like 823x100?
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Re: Multi-Man SM63 Level Collab

Postby Mr_SaxMan » December 5th, 2010, 1:35 pm

Well, the thing about a tower IS multi-themed, so...





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Re: Multi-Man SM63 Level Collab

Postby Megar » December 7th, 2010, 9:12 am

Just so you know, poll ends now. Me and Ven said it wouldn't make a difference to the result.
Multi-Theme Fortress it is.

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Re: Multi-Man SM63 Level Collab

Postby MessengerOfDreams » December 7th, 2010, 11:41 am

say wut
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Re: Multi-Man SM63 Level Collab

Postby nin10mode » December 7th, 2010, 12:06 pm

Megaboy wrote:1. Destroyer, were not doing a frikkin tutorial.

Thank you.

I guess I'll start and stuff. :o_O: Should we display ideas (about
layout/traps/whatnot) publicly or keep it to the PMs for now?
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Re: Multi-Man SM63 Level Collab

Postby Megar » December 7th, 2010, 12:37 pm

nin10mode wrote:
Megaboy wrote:1. Destroyer, were not doing a frikkin tutorial.

Thank you.

I guess I'll start and stuff. :o_O: Should we display ideas (about
layout/traps/whatnot) publicly or keep it to the PMs for now?

Idea Discuss: PMs
Finished Idea: Public.
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Re: Multi-Man SM63 Level Collab

Postby MessengerOfDreams » December 7th, 2010, 3:24 pm

We can keep our ideas in destroyer's mangled and tortured corpse the way this is heading.
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My Most Recent Works: show
I switch my signature a lot. If you wanna see some of my past ones, here you go.
Silent Conversations and a Crow's Final Song!
My latest story, and one of my personal favorites. A girl bound in silence finds the words to say to her prospective girlfriend as they visit her religious father in a dusty town on the edge of Kansas, where the crows' migration south brings forth anchored memories, the path to resolution, and a new start.

Form (25quared)
This might be like nothing you've seen before.
Updated Works! Some of my past best and current stuff: show
Writing Works!
Fanfic: Shut Up and Dance
why do I write so much about dancing you don't dance you've never danced in your entire life
lying little ♥♥♥♥ with your ♥♥♥♥ story ♥♥♥♥ you
also Diddy/Lucina <3

Fanfic: Worth a Thousand Words
Because the world needed a Samus/Dedede story
Fanfic: Ecstatic Silence
Just wanted to write and ♥♥♥♥ like this happens, you'd think I'd know better.
Fanfic: Far From the Edge
It's a dance that's been a long time coming for a brand new man and an unchanging woman, but once one takes the plunge there's no falling back up.
Original: Jealous Ghosts of the Mississippi
The story of Rachel meeting Amber after a lifetime of silence and being shunned
Original: Your Hand in Mine
One of my most personal stories about a dangerous romance. Now to be published in a college lit journal!
-------------------------
Recent LDC Work:
Level Series: Leaves From The Vine (ft Star King)
For the 29th LDC, a theme of grassland taken through the growth of our designing society. Won the 29th LDC!
--
Levels at Large:
Level Topic: Collection of MoD's Levels!
If you've ever wanted to see any level I made worth a damn, go here! From the quiet 14th LDC entrant Finis to the megasmash level series Dark, you can find links here!
"You were always a revolutionary, now there's just less of a chance of you crying in the corner." ~Ridder
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Re: Multi-Man SM63 Level Collab

Postby Venexis » December 7th, 2010, 7:22 pm

I sent the PM, so every few days I'll probably edit the first post of this thread and post the current levelcode there. Everyone will have an opprotunity to see it, play it, and critique. As for ideas, you can post them here if you really want the opinions of others, but PM would probably work best.

Every 3 days sound good for a levelcode update?
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10/10, thanks FrozenFire :3

Or add me, at Venexis#9902.
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