Super Mario 63 sequel

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Super Mario 63 sequel

Postby MarbleTurtle » August 12th, 2015, 4:37 pm

Super Mario 63 is so awesome, that I think a sequel is deserved. The sequel should be called Super Mario 62, and it should be based off of Super Mario 63, but it has a lot more tiles, items, and features. :)
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Re: Super Mario 63 sequel

Thumbs up x3

Postby Oranjui » August 12th, 2015, 5:58 pm

(disclaimer: not speaking officially here at all. Also I don't mean to completely crush your spirits or anything. I'm just trying to explain what the outlook on something like this appears to be right now.)

I think Runouw's main focus as of right now is Last Legacy (specifically, Chapter 3 [more information here], and also the Chapter 1&2 Java Remix), or, more generally, the new Last Legacy engine in Java, which is going to be used to create both games, as well as a new and revamped level designer. Look around other places in the Last Legacy forums for more info on that, like in the Updates section.

A while ago, I think there were talks about possibly integrating LL's level designer into SM63, but I haven't heard much about that within the last year or two. If anything, just an LD upgrade would probably have been the closest thing we got to the SM63 sequel that everybody has wanted so badly at at least some point in their time on Runouw, since the LD was such a huge part of the game for most of us--honestly, it's probably a lot more important to the game's success, popularity, and just general greatness than the main story. There was a small update to SM63 back in 2012, but the game is still around six years old now, and I feel like at this point the Runouw brothers are probably moving on to bigger and better things.

At the end of the day, I think LL kind of already filled this position... if not as a direct sequel, then at least as a spiritual successor. Runouw used their experience from creating games like SM63 and others they've worked on in the past to create LL, which has a massively updated, optimized, and expanded level designer and is totally amazing. The story mode in LL is far more original than SM63's was (basically just the generic "mario saves the mushroom kingdom, defeats bowser, and rescues peach" formula), though you can tell that it took a lot of elements from its predecessor if you look closely. SM63 definitely was awesome, and it certainly deserves a sequel, but I think it already got something much better than that: LL. And LL:NS (Chapter 2). And now Chapter 3 (name pending?) is in the works, expanding upon SM63 as well as the first two LL games, as well as being coded in an entirely different language, Java, so as to fix a ton of issues and make the game even better than it would have been in Flash. If you haven't already, I definitely encourage you to look through to LL forums and read the update posts by Runouw, lulzaraptor, and -BY, as they're the main people on the dev team that actually keep in touch with the community.

---

tl;dr: There probably won't be a direct sequel, sorry. Despite its awesomeness, SM63 is pretty outdated at this point, and the whole Mario fangame idea isn't nearly as fresh as it used to be. For one thing, there's not much need for a sequel, as what we have now in SM63 will probably do fine--but along with that, we already have one. It's LL. It's bigger, better, faster, more original, more interesting, and more capable than SM63 ever was or could have hoped to have been, and it's constantly evolving.

tltl;dr;dr: No sequel. Only LL now. GET HYPED FOR CHAPTER THREEEEEEEE

---

EDIT: Oh yeah. Also, at one point in 2013, Runouw received a Cease and Desist note from Nintendo about SM63 and violation of copyright. While nothing really actually came out of that on Nintendo's part, Runouw directly said in response:
Runouw, July 13th, 2013 wrote:I am not saddened by this event, instead I'd rather see it as a chance to move on and keep working on my own intellectual properties. The release of Last Legacy is drawing near and that is my main focus for now.
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Re: Super Mario 63 sequel

Thumbs up x1

Postby MarbleTurtle » August 12th, 2015, 6:34 pm

-OJ wrote:(disclaimer: not speaking officially here at all. Also I don't mean to completely crush your spirits or anything. I'm just trying to explain what the outlook on something like this appears to be right now.)

I think Runouw's main focus as of right now is Last Legacy, or, more generally, the new Last Legacy engine in Java, which is going to be used to create both games, as well as a new and revamped level designer. Look around other places in the Last Legacy forums for more info on that, like in the Updates section.

A while ago, I think there were talks about possibly integrating LL's level designer into SM63, but I haven't heard much about that within the last year or two. If anything, just an LD upgrade would probably have been the closest thing we got to the SM63 sequel that everybody has wanted so badly at at least some point in their time on Runouw, since the LD was such a huge part of the game for most of us--honestly, it's probably a lot more important to the game's success, popularity, and just general greatness than the main story. There was a small update to SM63 back in 2012, but the game is still around six years old now, and I feel like at this point the Runouw brothers are probably moving on to bigger and better things.

At the end of the day, I think LL kind of already filled this position... if not as a direct sequel, then at least as a spiritual successor. Runouw used their experience from creating games like SM63 and others they've worked on in the past to create LL, which has a massively updated, optimized, and expanded level designer and is totally amazing. The story mode in LL is far more original than SM63's was (basically just the generic "mario saves the mushroom kingdom, defeats bowser, and rescues peach" formula), though you can tell that it took a lot of elements from its predecessor if you look closely. SM63 definitely was awesome, and it certainly deserves a sequel, but I think it already got something much better than that: LL. And LL:NS (Chapter 2). And now Chapter 3 (name pending?) is in the works, expanding upon SM63 as well as the first two LL games, as well as being coded in an entirely different language, Java, so as to fix a ton of issues and make the game even better than it would have been in Flash. If you haven't already, I definitely encourage you to look through to LL forums and read the update posts by Runouw, lulzaraptor, and -BY, as they're the main people on the dev team that actually keep in touch with the community.

---

tl;dr: There probably won't be a direct sequel, sorry. Despite its awesomeness, SM63 is pretty outdated at this point, and the whole Mario fangame idea isn't nearly as fresh as it used to be. For one thing, there's not much need for a sequel, as what we have now in SM63 will probably do fine--but along with that, we already have one. It's LL. It's bigger, better, faster, more original, more interesting, and more capable than SM63 ever was or could have hoped to have been, and it's constantly evolving.

tltl;dr;dr: No sequel. Only LL now. GET HYPED FOR CHAPTER THREEEEEEEE

---

EDIT: Oh yeah. Also, at one point in 2013, Runouw received a Cease and Desist note from Nintendo about SM63 and violation of copyright. While nothing really actually came out of that on Nintendo's part, Runouw directly said in response:
Runouw, July 13th, 2013 wrote:I am not saddened by this event, instead I'd rather see it as a chance to move on and keep working on my own intellectual properties. The release of Last Legacy is drawing near and that is my main focus for now.

Maybe your right. Last Legacy is Runouw's main priority at the moment, but never say never. A SM63 sequel is unlikely but nonetheless possible, even if not for several years. Even if there isn't a sequel, I'll still be satisfied with SM63 and Last Legacy. ;)
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Re: Super Mario 63 sequel

Postby Worldsixthocean » August 13th, 2015, 2:15 am

Before I joined this forum, i've been around here for a few years. I was playing SM64 LD that time and play it good. While later, I didn't play it nor visiting this website for about 1 year. After coming back, I played LL and it's designer, then joined the forum. Doram noticed me that there is a SM63 25square contes. I wanted to join but since there are not as more feature then LL like triggers, conversation and self-merge tiles. That means less configuration to the level and I can't get used to it anymore so I give up on SM63. But if SM63 have those things I will play SM63 again and may also attract some only LL player to play SM63 LD.

Also I don't think SM63 is outdated or not popular. Many new members of this forum say that they will make SM63 levels and also the SM63 session of the forum is way more active compare to the LL one.
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Re: Super Mario 63 sequel

Thumbs up x1

Postby Oranjui » August 13th, 2015, 6:57 am

Well, I didn't mean that the game itself is dying out--we obviously still have a huge group of people who still play it here, and there are probably tons of people across the internet that haven't visited Runouw's site and still play it, because it's pretty much the best web-based Mario fangame out there (at least from my experience when I was 9 or 10 years old, looking for ways to waste my time). I was more trying to say that SM63 was coded in Flash, which Runouw isn't going to use anymore in favour of Java. According to some other users, SM63's code is also extremely sloppy and unoptimized compared to something like LL (including the first two, which were in Flash). That's what I meant by outdated. Runouw's skills, in terms of coding, graphics (woot woot Steven and BY), and music (most of SM63's wasn't even original, it was just ripped from various Mario games or other people's remixes, as opposed to LL's soundtrack which is 100% original. we love you Steven & co. <3), have all improved greatly since then.

...Though that could be used as an argument for why Runouw should make a sequel to SM63, since it would be cleaner and stuff because of all of their experience. But I think they'd still like to focus more on LL and their own intellectual property now. Maybe they'll think about it in the future, but that's probably not going to be at least until LL Chapter 3 is completed (i.e. a few years from now).
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Re: Super Mario 63 sequel

Postby PurpleYoshi » August 24th, 2015, 7:53 pm

Yes. Runouw is focusing on Last Legacy. He probably doesn't have any time for Super Mario 63.
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Re: Super Mario 63 sequel

Postby MarbleTurtle » August 28th, 2015, 1:34 pm

purpleyoshi98 wrote:Yes. Runouw is focusing on Last Legacy. He probably doesn't have any time for Super Mario 63.

For now, yes his main focus is Last Legacy. Maybe he will consider getting back into Super Mario 63 once Last Legacy is complete. That won't be for at least a few years, though like OJ said.
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Re: Super Mario 63 sequel

Postby pietro z » September 15th, 2016, 7:11 am

Anyway, I hope that, when LL3 will be finished, we can see an incredible SM63 2, maybe in java.

...
pleaseeeeeeeeeeeeeeeee! :)
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