Super Mario 63...an official game of Nintendo one day?

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Super Mario 63...an official game of Nintendo one day?

Postby Zunar » November 20th, 2009, 6:27 pm

Has Runouw thought of making Super Mario 63 an official game of Nintendo? That would be cool considering that Nintendo could make it for the Wii and Gameboy SP/Nintendo DS.
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Suyo » November 21st, 2009, 2:44 am

He would need
- the permission of Nintendo to use Mario (around 10,000 $ I guess)
- Wii Developer Kit (2,000 $ - 10,000 $)
- and other costs for PR, making it able to put on WiiWare or something, Nintendo's final test, Ninendo Seal of Quality etc. (5,000 $)

Makes 17,000 $ to 25,000 $.
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Zunar » November 21st, 2009, 12:22 pm

Good point...

but it would be fun to be able to play it on DS!

Maybe if everyone pitched in a bit, he could afford to do it
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Re: Super Mario 63...an official game of Nintendo one day?

Postby samgamereviews » November 23rd, 2009, 5:33 pm

I doubt it but (responding to Suyo's comment) theres always the possability that Runouw is a multi-millionare and has a couple thousand dollars to spend. :D
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Zunar » November 24th, 2009, 5:09 pm

Good point Sam. Maybe someone should ask him if he's considered making the game an official Nintendo Game?
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Blablob » November 25th, 2009, 4:11 am

If he were to make it an OFFICIAL game, he would probably need to add a bit more to it, and use more people to help him with. If he does that, and can afford to make it an official game, I would love to see it on the DS. (The graphics would fit better on it).

Also, if Runouw did that, he would make A LOT of money; way more than he has to spend. But that's what happens when you work hard.
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Zunar » November 26th, 2009, 8:11 am

Yeah. We could use the Wi-Fi and DS Download to share levels! And just in case Runouw is reading this, if you are wanting to do this, here are my suggestions for controls on DS:

Up: Enter doors
Left/Right: Move
Down: Duck, Dive
A: Hold for Spin Attack
B: Jump
X: (in air) Ground Pound
Y: Hold to dash
R: Use FLUDD
L: Switch FLUDDs
Start: Pause
Select: View map (If you wanted to create one for each course)
Last edited by Zunar on November 26th, 2009, 8:23 pm, edited 2 times in total.
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Re: Super Mario 63...an official game of Nintendo one day?

Postby megamario126 » November 26th, 2009, 7:34 pm

For the Wii Remote (Inspired by Zunar's custom GCN controls):

D-Pad/Wii Remote:Move
+: Pause
-: See your level designer map
1/Left & Right Repeatedly: Spin
2: Jump
B: Use F. L. U. D. D.
A: Switch F. L. U. D. D.s
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Re: Super Mario 63...an official game of Nintendo one day?

Postby Zunar » November 26th, 2009, 8:12 pm

my controls are for the DS megamario, not the 'Cube. :x
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Re: Super Mario 63...an official game of Nintendo one day?

Postby megamario126 » November 26th, 2009, 8:17 pm

Oops! Sorry. LOL.
See my levels! http://www.runouw.com/forums/viewtopic. ... 5037#p5037<--i may make a comeback to level-making
See my level series! (In progress!) http://www.runouw.com/forums/viewtopic.php?f=24&t=1011<--i still have the work doc for the world names, lvl names, all that
See my YouTube channel! My levels will be posted on there soon! https://www.youtube.com/user/VidGmr1996/videos<-- i lied
See my chatbox! http://www.xat.com/chat/room/76422579/ <--uhh..that's dead
UPDATE (Since March 31th, 2013): Coming on here may be rare. Yeah.<--'tis true
I'm that guy over there who seems to be the 12th Memeber of the Legendary 12.<--who cares anymore, i wasnt even a nice guy at the time (i was 13 at the time)
Y'know, I have infinite lives. (Using UltraGameSharkGenieActionReplayHax!) So, there's no reason to kill me. ;)<--...wha??????
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