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Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 14th, 2014, 9:31 pm
by frogyfro
Super Mario 63, much like Mario 64, keeps track of how many coins you can collect in each world. And, unlike many other games with a collectable currency, there is a finite number of coins in the game. How many coins can be collected in each course? How do you collect these coins? And, most importantly, is it possible to achieve 2401 coins and unlock Luigi?

BOB-OMB BATTLEFIELD: 361 COINS
https://www.youtube.com/watch?v=kY7zSQ8KtEU

This world may seem easy at the start, but obtaining such a high coin score is actually quite difficult. For starters, you need to select The Five Silver Stars as your star, as it adds a launch star with several coins near it. From there, it's as simple as collecting all the coins in your path. There are a few difficult coins though. You need to make sure to collect every coin from the brick block at the beginning. This is easier said than done, but you should be able to get it without much hassle. Continue to the left, making sure that you collect every enemy coin, as these despawn. The next difficult coin section is in the mountain area. The boulders will kill enemies, and break blocks. You need to make sure that any coins generated by these boulders are immediately collected. My strategy is to get the Goombas and blocks on the lower floor, then get up to the upper area and collect those. Then, head right and kill the remaining Goombas and Bob-ombs. The next area you need to complete is Secret of the Mountain. This area is fairly easy, but you need to make sure that you don't collect the shine. Jump down from Secret of the Mountain to return to the Mountain. Collect the remaining coins on the mountain (be sure to get all of the shy guys) and then return to the room with the silver stars. Collect every coin from there, and enter the clouds. Most of the coins in the clouds are easy to get, save for 7 coins. 5 of these coins are inside of shy guys. What you need to do is spin attack them in order to have them land onto a cloud or platform. You then need to collect there coin without letting it fall out of the sky. If it does fall, see if you can dive after the coin. It is possible to collect the coin while it is offscreen, you just need to act quick. The remaining two coins are surrounding the star. The one to the left of the star can be collected by grabbing the very edge of it. If you go too far, the wind will push you up into the star. The final coin is by far the hardest. If you try to go over the star, the wind will form an invisible wall and prevent you. There may be many ways to collect it, but this is the strategy I have developed. Collect the wing star, and fly into the air. You then need to fly underneath the island in the sky. Pull straight up on the other side. Mario should be able to turn around. You need to dive straight at the coin. If all goes according to plan, Mario will collect the coin, and recoil into the shine. This can take several tries to do perfectly, but hopefully you'll be able to get it without much difficulty.

Snowman's Land Coming soon.

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Thanks for reading my coin walkthrough! If you're interested in playing this game at a high level, I'd recommend checking out our Speedrunning Leaderboard. It can be found here: https://docs.google.com/spreadsheets/d/1omYaQvaZeb7iK5qY0V9e9jFYkLGMLbb0izuiPPfT6uA
Watch some of the runs, maybe even submit some of your own.
If you need assistance in anything to do with speedrunning, email me at xfrogyfro@gmail.com

Re: Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 15th, 2014, 8:33 am
by Zunar
You don't need 2401 coins to unlock Luigi, only 32 Star Coins.

Re: Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 15th, 2014, 12:11 pm
by frogyfro
TheZunar123 wrote:You don't need 2401 coins to unlock Luigi, only 32 Star Coins.


I was kidding. I obviously know you unlock Luigi at 32 star coins, as the file I used in the video has more than 32 star coins.

Re: Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 22nd, 2014, 8:57 am
by GrandPiano
It didn't sound like a joke to me.

Re: Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 22nd, 2014, 9:00 am
by Supershroom
Here are my highscores so far (without castle secret stars):
  • Bob-omb Battlefield: 360 coins. Dammit I can't get that one coin from the fly-guy in the sky.
  • Snowman's World: 418 coins. Those cheep-cheep behind the left gate at the igloo are very difficult.
  • Hazy-Maze Cave: 520 coins. Finally I've made the max, but some fly-guys and bob-ombs are annoying.
  • Boo's Mansion: 271 coins. Yeah, another max. Quite easy.
  • Lethal Lava Land: 505 coins. The rising lava and the secret full of bullet bills are a hell!
  • Tall Tall Mountain: 391 coins. Gotta make your way to the lonely mushroom.
  • Rainbow Ride: 630 coins. The most difficult one. I killed myself about 30 times or so just to go for dropping coins from breakable blocks. Especially the two 30-coin-blocks at the floating mansion are more than annoying. You gotta fall down to collect some of them, then go up immediately with rocket FLUDD to catch the ones falling into the mansion.
  • Shifting Sand Land: 135 coins. I guess I didn't miss any hidden blocks in the pyramid, but one coin fell down.
  • Wet-Dry World: 302 coins. This is definitely the max except from the two enemies that die on their own in water.
  • Tick-Tock Clock: 110 coins. Another easy max.
  • At last, Bowser's castle: 2311 coins. :troll: Yeah that doesn't count, I've plundered the Mush-Room before entering and collected a lot of coins in the first Bowser fight. Without these, I guess there are about 960 coins in Bowser's castle.

Re: Super Mario 63: Highest Coin Score Walkthrough

PostPosted: June 22nd, 2014, 9:15 am
by CedarBranch
What are your highest scores for each Course (In coins)?

I could update my scores from back then, but I'm increasingly lazier. Recently, I've been planning on recording myself playing through Story Mode for very high Coin counts, but I held myself back because I don't ever want to replace an entire video just to update a record--it wastes previous efforts.