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Re: Super Mario 63 100% Speedrun in 1:36:27

PostPosted: January 27th, 2015, 1:05 pm
by $ekanor
Supershroom wrote:Omg, you guys should also try speedrunning some levels we have here!

I thought about it ! I could do it actually ^_^

Re: Super Mario 63 100% Speedrun in 1:36:27

PostPosted: January 27th, 2015, 1:11 pm
by nin10mode
Ah, one more question: How do you guys deal with frame rate fluctuation if that was ever a problem in Story mode?

Re: Super Mario 63 100% Speedrun in 1:36:27

PostPosted: January 29th, 2015, 10:04 pm
by ~Yoshi~
nin10mode wrote:Ah, one more question: How do you guys deal with frame rate fluctuation if that was ever a problem in Story mode?

I went on their site and one of their speed running rules are that they need to use the downloadable version so their fps is constant.

Re: Super Mario 63 100% Speedrun in 1:36:27

PostPosted: February 7th, 2015, 3:19 am
by $ekanor
~Yoshi~ wrote:
nin10mode wrote:Ah, one more question: How do you guys deal with frame rate fluctuation if that was ever a problem in Story mode?

I went on their site and one of their speed running rules are that they need to use the downloadable version so their fps is constant.


Yup that's the point. Only downloadable version is allowed. =)


EDIT: I beated the any% world record yesterday ! New WR is now 8:53.26.
https://www.youtube.com/watch?v=iyf3RtoalGA =)