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My super mario 65 idea

PostPosted: April 18th, 2010, 5:28 pm
by Sonicfan253
Many other people have made sequal ideas, but this is mine.

~Super mario 65~

Story:

Mario is tired of going through 3 whole games, so he takes a break.
Suddenly, a toad runs to mario with a frightened look on his face.

Toad: Mario, I need you to come look at this
Mario: *looks at toad and gives him a look that showed he was ready for anything evil*
Mario and toad head to the castle, Toad points to it. Bowser is glowing in a white ghostly form, destroying the castle. Toads are screaming and running everywhere.

Bowser: BWAHAHA! its time to get my revenge!
Suddenly bowser casts a black orb at the castle, and it breaks into pieces. And the toads suddenly get sucked up by a black hole in the sky.

Mario: *starts panicking and runs back and forth*
Bowser: You will never beat me now mario!
Suddenly peach yells from the top piece of the castle, which was gliding away freely.
Peach: MARIO! BOWSER IS BACK AND HE IS SENDING ME AWAY!
Bowser flies over to the piece of the castle that peach is in and he suddenly disappears into a dark flame.
Mario: *looks in suspense as he notices that he is all alone, because luigi was in one of the pieces of the castle*
Mario: Mama mia! Bowser has done it now!
Suddenly mario finds a toad lying unconsious on the ground
Mario meets the toad, the toad agrees to help mario. Suddenly mario sees a painting left on the ground, it shows a beach. He jumps inside.

Worlds:

Koopaclam beach
Regular level
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Star 1: Walk the rocky path

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Star 2: Blast! cannon time!

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Star 3: Collect the silver stars!

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Frenzy Forest
Chocolate chip caves
Tidle turqoise sea
Takos pyramid
Mecha madness
Toads factory
Penguinland
Lethal lava land
Runouwland (secret)
Warios gold mine
Boo castle
Bowser demension
Deep into the unknown
Quartz cave

Jewel keys:
Jewel keys are things that you can find hidden in the game to unlock things in the "Key room"

Blue jewel key: Unlocks Sonic as a character
Red jewel key: Unlocks Mario customizer (change marios color and clothes)
Yellow jewel key: Unlocks Bowser gameplay
Pink jewel key: Makes mario talk
Green jewel key: Unlocks Runouwland

Re: My super mario 65 idea

PostPosted: April 19th, 2010, 3:06 am
by Worst_master
Can we make in real level in level designer?

Re: My super mario 65 idea

PostPosted: April 19th, 2010, 2:39 pm
by Sonicfan253
I knew someone would say that. Yes, im going to make levels for this game, is anyone interested in helping?


Koopaclam beach:

Regular level (no shine sprites, this is just the version without anything except the level design.)

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Star 1: Walk the rocky path

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Star 2: Blast! cannon time!

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Star 3: Collect the silver stars!

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Ok! the first world is done!

Re: My super mario 65 idea

PostPosted: April 20th, 2010, 1:50 pm
by gamemaster123
i have 2 things to say
1.well the levels are short even though its the first world i still think it should be a little longer
2. make it a little harder its to easy.
gamemaster123 wrote:Even though its the first world i still think it should be a little
harder

Edit: mods could you please move this to the level series

Re: My super mario 65 idea

PostPosted: April 20th, 2010, 1:51 pm
by Sonicfan253
[L2] is gonna come help out with the next world.

Re: My super mario 65 idea

PostPosted: April 20th, 2010, 3:08 pm
by MessengerOfDreams
Now this is a level series, it should be moved accordingly. ;)

Re: My super mario 65 idea

PostPosted: April 23rd, 2010, 7:31 am
by Silver Sonic_106
nice this is very good!
ah,Sonicfan253 your levels are never boring or bad!they are just pure fun!

Re: My super mario 65 idea

PostPosted: April 23rd, 2010, 8:25 pm
by Zunar
I'll help ya, too, if ya need me.

Re: My super mario 65 idea

PostPosted: April 24th, 2010, 8:49 am
by Sonicfan253
Zunar, you may also help!

Re: My super mario 65 idea

PostPosted: April 25th, 2010, 2:25 pm
by gamemaster123
well you might as delete/edit one of your posts here because you have 2 koopaclam beaches(which are the same) :P