Page 1 of 1

How to make Thwomps Be Thwomps

PostPosted: May 16th, 2010, 1:49 pm
by Yogi 1
A while back I went to the rotating and moving blocks and click on the Thwomp and I couldn't find anyway to make it act like a real Thwomp. I was also wondering how people make rainbow bullet bills too. If you have answers please reply.

Re: How to make Thwomps Be Thwomps

PostPosted: May 17th, 2010, 1:10 am
by Worst_master
You can not make the real thwomps. But runouw already prepared a block-thwomps for you.

How to make rainbow bullet bills?

.....this one, I know.
A Normal bullet billcode is 25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right|71,148,372,Both,0,3,100,0,1,0~1~1~My%20Level

Change it to |71,148,372,Both,0,3,100,0,0,0

Re: How to make Thwomps Be Thwomps

PostPosted: May 22nd, 2010, 11:52 am
by spookyghost
worst_master wrote:You can not make the real thwomps. But runouw already prepared a block-thwomps for you.

How to make rainbow bullet bills?

.....this one, I know.
A Normal bullet billcode is
Code: Select all
25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right[b]|71,148,372,Both,0,3,100,0,1,0[/b]~1~1~My%20Level


Change it to |71,148,372,Both,0,3,100,0,0,0

Better.
There are no real thwomps. Just make it go up and down, but sadly you cannot make it slam down when Mario draws near.

Re: How to make Thwomps Be Thwomps

PostPosted: May 31st, 2010, 10:58 am
by Re4p3r 666
yeah, that's annoyig. And u just change the 1 to a zero?

Re: How to make Thwomps Be Thwomps

PostPosted: June 1st, 2010, 12:19 am
by Worst_master
Yah, Just edit it....
Lrmaster132 wrote:
worst_master wrote:You can not make the real thwomps. But runouw already prepared a block-thwomps for you.

How to make rainbow bullet bills?

.....this one, I know.
A Normal bullet billcode is
Code: Select all
25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right[b]|71,148,372,Both,0,3,100,0,1,0[/b]~1~1~My%20Level


Change it to |71,148,372,Both,0,3,100,0,0,0

Better.
There are no real thwomps. Just make it go up and down, but sadly you cannot make it slam down when Mario draws near.

Look at the [b]TAG! tags.
Also, it must be this...
Code: Select all
25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right|71,148,372,Both,0,3,100,0,1,0~1~1~My%20Level


Then,
25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right|71,148,372,Both,0,3,100,0,0,0~1~1~My%20Level


FINALLY!

Code: Select all
25x17~0*48*3d0*16*3d0*32*3d0*326*~1,64,416,0,0,Right|71,148,372,Both,0,3,100,0,0,0~1~1~My%20Level

Re: How to make Thwomps Be Thwomps

PostPosted: February 18th, 2011, 9:35 pm
by AwesomeJRFD
This was the closest I could get to making an actual thwomp:

Code: Select all
50x30~0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M0*28*2K2M~1,64,832,0,0,Right|9,192,736,0,2,0,50,0,0,none,Down,999,80,13,Left,0,99,1~1~1~My%20Level

Re: How to make Thwomps Be Thwomps

PostPosted: February 18th, 2011, 10:07 pm
by MessengerOfDreams
I appreciate you trying to productively bump, but...

we all know this now.