Super Mario Flash

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Super Mario Flash

Postby Charcoal » September 17th, 2011, 9:03 am

Let me know if someone has already posted a topic about this.


I think it's a lot like The Lost Levels or something.

It's also got a Level Editor.


-->ENJOY<--
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Re: Super Mario Flash

Postby ScardySquaril » September 17th, 2011, 9:06 am

Hey I joined the forum for this game, before I joined this site.
Anyways, I used to play SMF, the lvl designer was more harder to make an awesome lvl
Than SM63. Thats why I joined in this site.

Anyways, the game was good, but not too good
Seriously Like I said, I used to play this years ago.
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Re: Super Mario Flash

Postby Charcoal » September 17th, 2011, 9:14 am

I played this game about like two years before I played SM63.
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Re: Super Mario Flash

Postby JSlayerXero » September 17th, 2011, 9:34 am

I remember this

I made a level series called "Jokes" which were based on Kaizo Mario World... Jokes 3 took me several hours to beat it as there are no checkpoints and dying restarts the WHOLE level.
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Re: Super Mario Flash

Postby Master1.0 » September 17th, 2011, 6:29 pm

...LD on this is bull ♥♥♥♥.
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Re: Super Mario Flash

Postby Blablob » September 18th, 2011, 2:13 am

Master1.0 wrote:...LD on this is bull ♥♥♥♥.

I can't even begin to explain how much posts like this irritate me. No offense, Master.
Anyways.

The LD is actually really good for its time, especially for a game made in Flash. Many people who have played Super Mario 63 may not even bother to glance at this, but the truth is they shouldn't actually be compared; SMF is well-known for its simplicity and its strong roots heading back to the original SMB, while SM63 is known for its highly-advanced game engine, the fact that it pulls elements from many different Mario games, and its rather complex level designer. It was also extremely popular if I remember correctly; not too sure how that popularity is holding up, though.
Yeah, I actually loved the level designer. I wasn't really the one to make levels for the game (I made a few, though); I was the one to jump in to other user's levels, and the game engine made it really easy to do that.
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Re: Super Mario Flash

Postby Asterocrat » September 18th, 2011, 7:26 am

Aaaaaah.

Finally. Someone actually found good ol' Super Mario Flash.

I remember that game. That was the game I actually played for a so long time before finding Super Mario 63 which completly blew my mind. I made quite some levels, and I was a renommed Level designer there too. Aagh great. You really should have a look at my levels. Truly.

--> ENJOY! <--


Without thinking I'll rate that game 9.5/10. It's not as good as SM63 but it's really good.
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Re: Super Mario Flash

Postby GMDragon11 » September 18th, 2011, 10:03 am

ScardySquaril wrote:Hey I joined the forum for this game, before I joined this site.
Anyways, I used to play SMF, the lvl designer was more harder to make an awesome lvl
Than SM63. Thats why I joined in this site.

Anyways, the game was good, but not too good
Seriously Like I said, I used to play this years ago.

I played it 3 years ago....


Before I came here

You know you wanna watch it.....
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Re: Super Mario Flash

Postby Karyete » September 20th, 2011, 5:18 am

The creator, Pouetpu, has TOTALLY forgotten his site even exists. Years ago, he said he'd make updates, new game, etc.

That's his only game. No updates. No new games. FInal Destination.
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Re: Super Mario Flash

Postby ScardySquaril » September 20th, 2011, 5:22 am

Karyete wrote:The creator, Pouetpu, has TOTALLY forgotten his site even exists. Years ago, he said he'd make updates, new game, etc.

That's his only game. No updates. No new games. FInal Destination.


That...I totally agree with him
Who wants to join Pouetpu?
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5 PEOPLES WILL SURVIVE THE DISASTERS IN 2012, COPY THIS IF YOUR GOING TO ONE OF THE 5 SURVIVERS!


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WHAT HAPPENS IF YOU MESS WITH ME?

Spoiler: show
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Wow that is incredible and intense
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